Real-Time 3D Rendering
& AI Dev Workspace
VertexNova is a multi-backend C++20 rendering engine targeting Vulkan, Metal, OpenGL, and OpenGL ES across six platforms. This site documents the engine, AI/ML experiments on the DGX Spark, 3D Gaussian Splatting research, and technical devlogs.
What's here
A living workspace — engine docs, setup guides, research notes, quick ML references, and devlogs.
VertexNova Engine
Architecture, roadmap, demos, and design decisions behind the multi-backend C++20 renderer.
→Setup guides
DGX Spark configuration, Docker containers, gsplat install, CUDA arch quirks, and dev environment setup.
→Research notes
3D Gaussian Splatting deep dives, NeRF comparisons, Vulkan ray tracing experiments, and neural rendering.
→Notes
ML stack reference — Python, NumPy, PyTorch, LibTorch C++, and 3DGS-oriented snippets. More references can live here over time.
→Blog & devlog
Weekly experiments, rendering discoveries, DGX Spark findings, and technical observations.
→Built by Ajeet Yadav
10+ years in surgical robotics. Component lead for a real-time visualization stack used in robotic surgery. IIT Kanpur M.Tech. Open to senior rendering / graphics roles at NVIDIA.