Raid on Bungeling Bay 3D
The Commodore 64 classic Raid on Bungeling Bay, in 3D. The object of the game is to bomb all six factories with your attack helicopter. Version 3.0.0 new f...
The Commodore 64 classic Raid on Bungeling Bay, in 3D. The object of the game is to bomb all six factories with your attack helicopter. Version 3.0.0 new f...
SMASH is a game I made for Kenney’s Game Jam (2 days). It used my OpenVAT for Godot plugin to make the destrcution effects. Play in your browser at: ...
I created a Godot plugin that provides support for OpenVAT. Play with the demo in your browser at: https://antzgames.itch.io/openvat-for-godot OpenVAT for...
I created some 3D portal effects with Godot. Play with the demo in your browser at: https://antzgames.itch.io/godot-portal-challenge Godot Portal Challeng...
I built a browser based space simulation demo. Play with the demo in your browser at: https://antzgames.itch.io/space-simulation HTML Space Simulation by ...
I released version 1.3, which was a complete rewrite, now using Godot 4.5 game engine. Now available to download on the Google Play store securely and safel...
I had so much fun developing my game jam entry for the annual Dungeon Crawler Game Jam. In one week I built: an inventory system. a gear system. s...
I built a buoyance system for Godot Ocean Waves. I implemented Archimedes’ principle, which is a law of physics fundamental to fluid mechanics. Archimedes’ p...
I created a video tutorial that explores the integration of Mixamo animations into the Godot game engine, focusing on the specific challenges users face espe...
Using compute shaders, I have made a basic speed boat demo showing a (Kelvin) wake pattern on a water shader. This demo is based off of the Compute Texture ...