Interaction Design

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Fab Lab, Speculative Design, Design Presentation, Unique Tattoo Designs, Portfolio Layout, Interaction Design, Long Distance Relationship, Objects Design, Migraine

Twins Objects are three pairs of connected devices: Tits Me, Pianoze, and Dual Drums. Nowadays instant messaging is an unmissable actor of our long-distance relationship. However, if we discuss on these platforms with either a very old friend or someone we barely know, result to the same sensory experience. Twins Objects is a quest for new tools of communication, to reassert the worth of human connexions, using the possibilities of the IoT.

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Generative Kunst, Installation Interactive, Interaktives Design, Light Art Installation, Lighting Installation, Interactive Walls, Interactive Installation, Interactive Art, Installation Design

Notional Field is an interactive installation that consists of a wall-mounted sculpture containing hundreds of vertical and parallel lines made of elastic cord that are projected upon with a computer-generated, interactive animation of a similar number of lines. The motion of these projected lines is ruled by a simulation, which makes them act like soft ropes, and said…

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The Interactive Light Objects are the result of a project that was designed in order to show the interaction between human & object. As the designer Viktor Alexander Kölbig explains “the result should be objects that are more intuitive in use but are also aimed to make acting with light an interactive user experience. The lights don’t have any mechanical elements. Instead of creating separate light and interface objects, I decided to combine them both." Interaktives Design, Interactive Lighting, Interactive Table, Berlin Design, Sound Installation, Interactive Installation, Low Tech, Design Jobs, Yanko Design

The Interactive Light Objects are the result of a project that was designed in order to show the interaction between human & object. As the designer Viktor Alexander Kölbig explains “the result should be objects that are more intuitive in use but are also aimed to make acting with light an interactive user experience. The lights don’t have any mechanical elements. Instead of creating separate light and interface objects, I decided to combine them both.

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