Dnd heist ideas

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100 Horror Events Table for D&D

For those of you running a horror game for Hallow's Eve tonight, here's a table of 100 random horror events for you. Bumps in the night and freaky happenings minor and major, magical and mundane....

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D&D: Waterdeep Dragon Heist - Adventure Review

Waterdeep: Dragon Heist sets adventurers on the trail of half a million gold pieces, racing against one of four different villains, all the while getting wrapped up in the midst of Waterdeep, the City of Splendors. How does it stack up as an adventure though? Read on to find out.

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Heist Plots: How to Write a Breathtaking Heist

I have been recently striving to write about a heist (a robbery, a caper), and man it is tough. This has been the deepest research I have done so far, so I thought I should share my notes. This is …

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Waterdeep Map - Forgotten Realms (Old Tales)

Waterdeep, also known as the City of Splendors or the Crown of the North,[11] was the most important and influential city in the North and perhaps in all Faerûn. It was a truly marvelous cosmopolitan city of great culture that attracted the most talented artisans, artists, and scholars from across the Realms, as well as a commercial hub for financial interests along the coast and beyond.[1][12] It was one of if not the most powerful and influential member-states of the Lords' Alliance…

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Sly Flourish's Guide to to Narrative "Theater of the Mind" Combat in the 5th Edition … | Dungeon master's guide, Dungeons and dragons homebrew, Dungeons and dragons

Note, this guide has been updated since the original written in October 2015. This guide aims to help Dungeons & Dragons 5th Edition DMs run narrative "theater of the mind" style combat. This style of...

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Waterdeep Dragon Heist - Primer / Player Guide | Secret organizations, Create your character, Evil world

Please feel free to Save a Copy of this for use in your own campaign! Waterdeep Dragon Heist - Player Guide The goal for Session Zero is to come up with a basic idea of your backstory, and nail down the core aspects of your character (race, class, background). This can always be fleshed out more...

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