Ad placeholder
Alchemist's Fire
Jump to navigation
Jump to search
Fire
Alchemist's Fire is a Consumable(Grenade) item that can be thrown using the Throw action.
Shapes swirl and glow behind the glass, liquid embers folding into and around each other.
Properties
Single Use
Rarity: Common
Weight: 0.3 kg / 0.6 lb
Price: 13 gp
UID
GRN_FireFlask_AUUID
0b1aa718-fe45-4e4c-8811-ced51c581075
Effect
- Hurl a flask of liquid fire that explodes on impact
Range: 18 m / 60 ft
Creates area: Fire
Area: Fire
Duration: 3 turns
AoE: 3 m / 10 ft (Radius)
Type: Surface
Condition: Burning
- Takes 1d4
Fire damage per turn.
- Can be removed with the action, using a Healing Potion or gaining Wet.
- Immune from if Wet.
- action can be used on Burning characters and/or objects.
Where to find
- Sold by:
- Cyrel in the Risen Road Toll House
- Roah Moonglow in the Shattered Sanctum
- Derryth Bonecloak in the Myconid Colony
- Brem in the Zhentarim Hideout
- Crafted via Alchemy by combining
Ashes of Fire Amber (procured from
Fire Amber) and any Salt
- Carried by several enemies and found in various locations throughout the game
Bugs
- The shorter 1 turn duration effect applied by a
Fire surface overwrites the longer 3 turn duration from the Alchemist's Fire itself. As a result, in most cases burning inflicted by Alchemist's Fire will only last 1 turn.
- If the fire surface cannot be created for some reason (e.g. there is already a
Blood pool around the target), then the full 3 turn duration effect can be applied.
- If the fire surface cannot be created for some reason (e.g. there is already a
Passive features[edit | edit source]
Alchemist's Fire has 1 hit point.
Vulnerable | |
Resistant | |
Vulnerable | |
Resistant | |
Immune | |
Immune | |
Resistant |