Magic the Gathering – Final Fantasy releases on June 13th. Along with the main set, there are also four brand new Commander precons filled to the brim with awesome cards. In this article, I’m going to review the Counter Blitz deck and discuss the best ways to upgrade it. As you can guess from the name, the Counter Blitz deck …
Final Fantasy Limit Break Upgrade & Review
Limit Break is the red green and white precon from Universes Beyond: Final Fantasy. It features characters and moments from beloved title Final Fantasy VII, such as Cloud, Tifa, Aerith, Barrett, and Yuffie – and, of course – Sephiroth. Limit Break is all about attacking, with a focus on hitting power 7. It also cares a lot about equipment. For …
Dealing Massive Damage with Lightning, Army of One in Commander
Lightning, Army of One is sure to be a popular Commander. She’s the star of Final Fantasy XIII, she’s Boros, she enables damage doubling… but how can you get the most out of her? What set up do you need? Let’s dive in. LIGHTNING, ARMY OF ONE So, let’s get down to business. Lightning is a 3/2 with good keywords, …
Combo Breakdown: Dragonstorm Dragon Storm!
Why settle for infinite when you can go bigger? This Dragonstorm combo doesn’t just go infinite, it floods the board with dragons, drowns you in mana, and exiles your entire deck to cast at will! This Combo Breakdown is brought to you by the team at Card Kingdom! The Combo Begin the combo with Jeska’s Will and Reiterate in your …
Red-White Commander Decks Are Getting Hooked Up with Final Fantasy
Universes Beyond: Final Fantasy previews began in earnest at the weekend, with the PAX East Debut Showcase providing us plenty of cards to gush over. Among the cards previewed were a number of saucy adds for RW Equipment decks. As a Boros Equipment enthusiast in Commander, I have some thoughts. BOROS EQUIPMENT STRATEGIES IN FINAL FANTASY We saw Cloud, Planet’s …
What is a Game Changer in Magic’s Commander Format?
If you’ve been playing Commander you might have heard of the term Game Changer. But what is a Game Changer exactly? And why those cards specifically? Let’s explore the concept and some examples. THE COMMANDER BANLIST Commander is the most popular multiplayer variant of Magic: the Gathering. Like all formats, it has a banlist. That list contains a number of …
5 Underrated Sagas for Commander
Saga is an Enchantment subtype that was originally introduced in 2018’s Dominaria. Flavorfully, they represent episodic stories that are told chapter-by-chapter. Mechanically, this means that Sagas stick around for a few turns granting you an effect every turn, until the story is complete, at which point they get sacrificed. I have been thinking a lot about Sagas because in the …
Everything in Magic is Now a Titan
Debuting in 2011, the Titan Cycle that includes Sun Titan and Primeval Titan would be a milestone moment for Magic: powerful creatures that do something when they enter the battlefield and when they attack. Since their inception, the shift in design toward creature-based Magic and to steadily increasing the power of those creatures sees us revisit that powerful “Enters or …
Is a Boardwipe in the Command Zone Fair?
Boardwipes are a great way to reset the board in Commander. They stop one or more players running away with the game, and they give you a chance to catch up. While it can feel frustrating to have your board wiped a way, they’re a necessary part of the format – otherwise we’d just be playing four player solitaire. So …
Getting the Most Out of Coalition Victory in Commander
You may have heard that Coalition Victory and several other cards got unbanned in Commander last week. This is a big deal, since the card had been illegal in the format for almost two decades, originally getting banned in 2007. More than two years ago, I wrote an article titled “Why is Coalition Victory Banned in Commander?” and in it I …