1962 Napoleonic naval fiction, tenth written and third by internal chronology. It's 1802, and the Peace of Amiens is breaking down; Commander Hornblower is given a sloop and sent to the blockade of Brest.
Not a good point in the sky for observation from home, and not a good time to go elsewhere, but…
I’ve been doing the Weekly Challenges. The latest involved sequence generation and derangement. (Note that this ends today.)
More gaming with nearby friends.
2026 fantasy, first in a possible series. Maggie Haley went to sleep one night and woke up naked in a ditch in her favourite fantasy series. She has nothing but a painful and specialised superpower, a fanatical knowledge of the books, and a determination to survive.
It is generally accepted that GURPS Vehicles, the vehicle design supplement for the third edition of that game, is not something anyone would use at the table; I'd agree with that. But it did form the surprising basis of a campaign I ran some years ago.
2023 historical thriller, eighth of its series. Several university friends, mostly not in touch for years, are being murdered one by one. One of them is Stoker's older brother Templeton, and he's decided to gather the survivors together to have it out. While Veronica and Stoker may be temporarily estranged, he needs them on the detecting job…
1957 horror, dir. Jacques Tourneur, Dana Andrews, Peggy Cummins: IMDb. Karswell's enemies seem to die very conveniently for him; but of course there's no such thing as magic.
Back to the boardgame café.
I’ve been doing the Weekly Challenges. The latest involved string rearrangements and rational numbers. (Note that this ends today.)