Closed
Bug 570133
Opened 16 years ago
Closed 15 years ago
No Flash for Windows 64-bit builds
Categories
(Firefox :: General, defect)
Tracking
()
RESOLVED
FIXED
| Tracking | Status | |
|---|---|---|
| blocking2.0 | --- | - |
People
(Reporter: armenzg, Assigned: bugs)
References
Details
Steps to reproduce:
1) Download and unzip ftp://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/latest-mozilla-central/firefox-3.7a5pre.en-US.win64-x86_64.zip
2) Open firefox.exe
3) Visit http://www.adobe.com
4) Click "Get Adobe Flash Player"
5) I reach the page "Flash Player support on 64-bit operating systems" (http://kb2.adobe.com/cps/000/6b3af6c9.html) highlighting this issue:
> Adobe Flash Player is not supported for playback in 64-bit browsers. Flash
> Player will, however, run in a 32-bit browser, running on a 64-bit operating
> system.
Expected results:
1) Be able to install Flash
Mozilla/5.0 (Windows; U; Windows NT 6.1; Win64; x64; en-US; rv:1.9.3a5pre) Gecko/20100603 Minefield/3.7a5pre
Shall we keep this bug just for the lack of Flash or shall we tweak it for a solution for the lack of 64-bit plugins?
Well since Flash Player does not have support for 64bit on Windows or Mac yet this is really more of a feature request than a bug. Of course many users have made this request in our bug forum and for the record we're working on it :)
Before Mozilla puts a lot effort to resolve this, it might be prudent to privately talk to Adobe about 64 bit support.
Comment 3•16 years ago
|
||
On the page armenzg linked it says "We expect to provide native support for 64-bit platforms in an upcoming release of Flash Player following the release of Flash Player 10.1". Of course it would be interesting if Mozilla could get a time estimate or bump the priority. Are there any concrete plans to get 32-bit plugins (in general) working in the 64-bit browser? (through IPC)
Actually it says that it will provide native 64-bit flash after the 10.1 release. That could mean version 10.2, 11, or 15. It's a little bit vague though it does suggest they have it as one of their priorities.
Comment 6•16 years ago
|
||
Now that we have OOPP isn't it possible to use 32-bit plugin-container with 32-bit Flash on 64-bit Firefox? This question applies to all three supported platforms.
(In reply to comment #6)
> Now that we have OOPP isn't it possible to use 32-bit plugin-container with
> 32-bit Flash on 64-bit Firefox? This question applies to all three supported
> platforms.
You mean that it's possible, besides the 64-bit plugin-container.exe, add the another plugin-container with 32-bit layer for compatibility with "old" 32-bit plugins? It would be nice, of course, esp. because now Minefield x64 doesn't install any 64-bit plugins, at least, on Windows.
Comment 8•16 years ago
|
||
Yeah, that's what I meant. Sorry for my inaccuracy.
This would be nice especially for Linux as nspluginwrapper that is used nowadays is only causing problems. 32-bit plugin-container with 64-bit browser would be a real gain.
Taking into account that we don't (and won't for some time) have 64-bit Flash, 32-bit plugin-container could speed up 64-bit Firefox adoption (mainly on Windows).
Comment 9•16 years ago
|
||
Doesn't block since current release plan for FF4 doesn't include 64-bit win
blocking2.0: ? → -
Comment 10•16 years ago
|
||
(In reply to comment #9)
> Doesn't block since current release plan for FF4 doesn't include 64-bit win
But coming in a dot release soon after?
/be
| Reporter | ||
Comment 11•16 years ago
|
||
(In reply to comment #10)
> (In reply to comment #9)
> > Doesn't block since current release plan for FF4 doesn't include 64-bit win
>
> But coming in a dot release soon after?
>
> /be
right; that's the plan.
Comment 12•16 years ago
|
||
No it's not. We don't yet have a *plan* to release 64-bit windows builds on any known timeframe.
Comment 13•16 years ago
|
||
(In reply to comment #10)
> (In reply to comment #9)
> > Doesn't block since current release plan for FF4 doesn't include 64-bit win
>
> But coming in a dot release soon after?
That's my desire, personally, but it depends very much on the opinions of the guy saying:
(In reply to comment #12)
> No it's not. We don't yet have a *plan* to release 64-bit windows builds on any
> known timeframe.
Benjamin made the case that the 64-bit OOPP story was too much to contain in FF4. It's clear to me that 64-bit share will only grow over the course of FF4's lifetime, so point release or rapid-follow-on release would be preferable, if a plan can be built around that with acceptable risk characteristics. The risk of NOT doing so is pretty significant, too, imo.
Comment 14•16 years ago
|
||
I want to also, but turning that desire into a plan we can execute on needs to wait for resources to come off of a bunch of FF4 blockers.
| Assignee | ||
Comment 15•15 years ago
|
||
Status: ASSIGNED → RESOLVED
Closed: 15 years ago
Resolution: --- → FIXED
Comment 16•15 years ago
|
||
a 64bit flash player popped up at adobe labs
grab it this time, as long as it lasts
Comment 17•15 years ago
|
||
Its not going anywhere. Adobe plans to ship a fully supported version on its normal release schedule. If you find issues please use http://bugs.adobe.com/flashplayer to report them.
You need to log in
before you can comment on or make changes to this bug.
Description
•