Maya tutorial

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See Autodesk 3ds Max creatives http://www.thevideographyblog.com/creatives/autodesk-3ds-max/  Tron glow Maya tutorial Blender Shader, 3d Max Tutorial, Maya Autodesk, Vray Tutorials, Maya Tutorial, Blender Modeling, Modelling Tips, 3ds Max Tutorials, 3d Karakter

Alex from Greensoda with a very interesting quick tutorial on creating the ever-poular (again) Tron like glows using mental ray and connecting a mia_light_surface node to a mia_material_x, which provides some surface shading information as well as a glow from a Final gather contribution... really cool!

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Autodesk Maya - Tips and Tricks - Part 1 by Devin MillerHere is a small collection of things I have been shown or learned on my own in Maya. They can be super useful and help speed up workflows or techniques. I tried to pick out the ones that I have not seen in any other "Tips and Tricks" posts for Maya. Maya Tutorial Modeling, Maya 3d Modeling, 3d Learning, Maya Autodesk, 3d Maya, Maya Modeling, Game Level Design, 3d Modeling Tutorial, Bottle Design Packaging

Autodesk Maya - Tips and Tricks - Part 1 by Devin MillerHere is a small collection of things I have been shown or learned on my own in Maya. They can be super useful and help speed up workflows or techniques. I tried to pick out the ones that I have not seen in any other "Tips and Tricks" posts for Maya.

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Quick Tools Hub - Custom Maya Tool Collection, Sokol Mehmeti on ArtStation at https://www.artstation.com/artwork/oOqJNk 3d Maya, 3ds Max Tutorials, 3d Inspiration, 3d Modeling Tutorial, Autodesk Maya, Uv Mapping, Animation Tutorial, Art Folder, 3d Modelling

-- Still work in progress, will be added to the store when its done-- Over the years of using Maya I have made a bunch of my own tools to speedup my workflow. So a few months ago I decided to make my own UI. Where I can have all of them in one place, since they where so scattered around in the shelf and marking menus. Now that I have my own UI I can simply add as many features as I want. Also showcasing a bunch of the features that I wrote and I still have a lot more to add :) --- There is…

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