Norse Culture ID

Norse culture in Crusader Universalis 3.

Norse Culture

Norse
North Germanic
The culture ID for Norse is norse.
norse

Commands

The following command will set your culture to 'Norse.'

set_culture norse

The following command will change the culture of the specified county to 'Norse.'

change_culture [county id] norse

Information

NameNorse
Culture IDnorse
HeritageNorth Germanic
EthosBellicose
LanguageNorse
ArchitectureNorse
FashionNorse
Coat of ArmsNorse
Military EquipmentNorse

Overview

The Norse culture, originating from Scandinavia, carries with it a rich and fascinating history. Primarily occupied by the Vikings during the late eighth through early eleventh century, Norse culture has significantly influenced the broader fields of culture, technology, seafaring, and literature.

Norse society was characterized by a distinct hierarchal social structure. At the top stood the kings and chieftains, followed by freemen, farmers, and slaves respectively. Their religion leaned heavily towards polytheism, with a pantheon of gods led by Odin and Thor; they held a firm belief in harsh destinies and fatalism.

Perhaps one of the most recognized aspects of Norse culture is their seafaring prowess. Vikings, as skilled mariners and warriors, embarked on exploratory, trading, and looting expeditions across Europe, reaching as far as North America, bringing with them their cultural influences.

Norse literature, encapsulated in the form of sagas and poetry, provides extensive insight into their mythology, history and beliefs. These works were mainly composed in Old Norse, a North Germanic language.

Today, the impact of their culture remains tangible; from the contemporary celebration of Yule to the names used for days of the week, the legacy of Norse culture continues to endure. Their symbolic runes, mythical narratives, and historical footprints continue to fascinate scholars and history enthusiasts worldwide.

Bellicose Ethos

Bellicose Ethos

Bellicose Ethos

This culture considers conflict and violence to be necessary states of existence; ingrained in its people is the idea that one should stand up and fight for their own.

  • +50% Available Mercenary Companies
  • +2 Prowess
  • -10% Men-at-Arms Recruitment Cost
  • -10% Men-at-Arms Maintenance
  • +10% Levy Size

Each culture will have an ethos, which represents the core values, principles and attitude towards life that the culture has. It also determines which court types are available for kingdoms and empires.

Norse Traditions

  • Ting-Meet
  • Coastal Warriors with Northern Lords
  • Malleable Invaders with Northern Lords
  • Northern Stories with Northern Lords
  • Performative Honor with Northern Lords
  • Hirds without Northern Lords
  • Refined Poetry without Northern Lords
  • Runestone Raisers without Northern Lords

Each culture will have several traditions, which represent the main customs of a culture and can grant various effects. A culture can have up to five traditions in the tribal era, with every additional era reached granting an additional slot for Traditions.

Norse Architecture

Norse

Norse Architecture

North Germanic Cultures

The following are the IDs of cultures that share the same heritage, North Germanic, as the Norse culture:

CultureCulture IDEthos
DanishdanishBellicose
NorsenorseBellicose
NorwegiannorwegianBellicose
SwedishswedishBellicose