Jedi survivor concept art

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ArtStation - Cal Kestis - Ronin Wanderer Survivor, Jordan Lamarre-Wan Star Wars Jedi Survivor Art, Jedi Survivor Concept Art, Jedi Survivor Outfits, Wanderer Concept Art, Star Wars Poncho, Star Wars Scavenger, Cal Kestis Jedi Survivor, Urban Sci Fi, Starwars Concept Art

Early Cal Kestis character design exploration for JEDI: Survivor. Playing with the theme of ronin, wanderer and survivor. The idea behind this design is he might need to mask his identity while traveling in order to avoid attracting the Empire's attention.

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Star Wars Concept Art Environment, Jedi Temple Concept Art, Jedha Star Wars, Jedi Meditation, Star Wars Backgrounds, Game Environment Concept Art, Historical Travel, Narrative Design, Uncharted Game

For the Jedha Dash Temple, I was responsible for the lighting under the guidance of my Art Director, Nate Stephens and Lighting Lead, Matthew Cooke. For this area I took all emotional inspirations from the Indiana Jones, The Mummy and Uncharted Games and wanted to make this temple to carry it's mystical DNA but have it torn by the Empire equipment. Writing: Cheyenne Morrin Level Design: Jamie Uhrmacher Environment Art: Jeremy Minor, Eric Fitch, Ivanna Littschwager Narrative Design: Justin…

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ArtStation - Star Wars Jedi Survivor - Sanctuary Temple Entry The Environment Art, Survivor Games, Kevin Quinn, Star Wars Jedi Survivor, Jedi Survivor, Star Wars Background, Set Dressing, Level Design, Star Wars Jedi

Star Wars Jedi Survivor was a tremendous project that had many contributors to each area of the game. I was responsible for the entirety of the environment art such as asset creation / modeling and sculpting / material creation / layout / set dressing. With the expect of sharing some assets and materials with other artists who worked on other parts of the planet Jedha. Coming onto this project a bit late into production, it was imperative to get this area to ship quickly. Shout out to these…

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