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Interacción 2018: Palma, Spain
- Cristina Manresa-Yee, Ramon Mas Sansó:
Proceedings of the XIX International Conference on Human Computer Interaction, Interacción 2018, Palma, Spain, September 12-14, 2018. ACM 2018, ISBN 978-1-4503-6491-1
Gamification and Games
- Clara Bonillo, Daniel Tetteroo, Eva Cerezo:
Merging outdoor and indoor technologies for the creation of pervasive games. 1:1-1:4 - Marco Romano, Paloma Díaz, Ignacio Aedo:
A gamified platform for civic engagement in early warning. 2:1-2:8 - Maria Francesca Roig-Maimó, Javier Varona, Cristina Manresa-Yee:
Reflections on ESM in the Wild: the Case of a Mobile Head-Gesture Game. 3:1-3:4 - Jeferson Arango-López, Jesús Gallardo, Francisco Luis Gutiérrez Vela, Esperança Amengual, César A. Collazos:
GeoPGD: Proposed methodology for the Implementation of Geolocated Pervasive Games. 4:1-4:8 - Alfredo Mendoza-González, Huizilopoztli Luna-García, Ricardo Mendoza-González, Cristian Rusu, Hamurabi Gamboa-Rosales, Jorge I. Galván-Tejada, José G. Arceo-Olague, José M. Celaya-Padilla, Roberto Solis-Robles:
An Approach to Make Software Testing for Users with Down Syndrome a little more Pleasant. 5:1-5:8
Interaction Design 1
- Ann Morrison, Cristina Manresa-Yee, Walther Jensen:
Sensations on the Body: Varying Duration, Overlap, Ratios and Placement on Dynamic Vibrotactile Patterns. 6:1-6:8 - Andrés Santos-Torres, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Exploring Interaction Mechanisms for Map Interfaces in Virtual Reality Environments. 7:1-7:7 - Jorge Ferraz de Abreu, Pedro Beça, Rita Santos, Bernardo Cardoso, Sílvia Fernandes, Ana Rodrigues:
Voice Interaction on TV: Analysis of natural language interaction models. 8:1-8:8
Games and disability
- Sandra Baldassarri, Liliana Passerino, Silvia Ramis, Inma Riquelme, Francisco José Perales López:
Videogame-based case studies for improving communication and attention in children with ASD. 9:1-9:8 - Victor M. Peñeñory, César A. Collazos, Alvaro F. Bacca, Cristina Manresa-Yee, Sandra Patricia Cano, Habib M. Fardoun:
Validation of methodological proposal for serious games design oriented to psychomotor rehabilitation in children with hearing impairment. 10:1-10:2 - Cristhiam Henao, Juan Sebastián Naranjo, Sandra P. Cano, Victor M. Peñeñory:
Designing an Interactive System as support to the development of Computational Thinking for Children with Cochlear Implants: Extended Abstract. 11:1-11:2
HCI and People with disabilities
- Antonio Díaz-Escudero, Juan Carlos Torrado, Javier Gómez, Germán Montoro:
Technology: aided authoring tools for ASD coaching support. 12:1-12:6 - Lourdes Moreno, Xabier Valencia, J. Eduardo Pérez, Myriam Arrue:
Exploring the Web navigation strategies of people with low vision. 13:1-13:8
User Centered Design
- Alexandra Ruiz, William J. Giraldo, José L. Arciniegas:
Participatory design method: Co-Creating user interfaces for an educational interactive system. 14:1-14:8 - Clara Quintal, José A. Macías:
A Capability Maturity Proposal for Usability and Accessibility Centered Processes. 15:1-15:8 - Begoña Losada:
Flexible Requirement Development through User Objectives in an Agile-UCD Hybrid Approach. 16:1-16:8 - Sílvia Fernandes, Ana Velhinho, Jorge Ferraz de Abreu, Pedro Almeida:
UI Design for an iTV platform: an iterative approach. 17:1-17:8
Usability and user experience
- Federico Botella, Cristian Rusu, Virginica Rusu, Daniela Quiñones:
How novel evaluators perceive their first Heuristic Evaluation. 18:1-18:4 - Maitane Mazmela, Ganix Lasa, Erik Aranburu, Itsaso Gonzalez, Daniel Reguera:
TAMUX model for industrial HMI evaluation from UX and task performance perspective: Extended Abstract. 19:1-19:2 - José A. Gallud, Habib M. Fardoun, Fernando Andres, Nehme Safa:
A Study on How Older People Use Emojis. 20:1-20:4 - Virginica Rusu, Cristian Rusu, Federico Botella, Daniela Quiñones:
Customer eXperience: Is This the Ultimate eXperience? 21:1-21:4
Interaction Design 2
- Joaquín Pérez Marco, Eva Cerezo, Jesús Gallardo, Francisco J. Serón:
Evaluating an ECA with a Cognitive-Affective Architecture. 22:1-22:8 - Marlon Cárdenas-Bonett, Susana Bautista:
InfoState: Interactive Visualisation of the Environment using Ambient Sensors. 23:1-23:2 - Shoji Nagataki, Masayoshi Shibata, Takashi Hashimoto, Tatsuya Kashiwabata, Takeshi Konno, Hideki Ohira, Toshihiko Miura, Shinichi Kubota:
On The Robot As A Moral Agent. 24:1-24:5
Interaction Design 3
- Rafael Campoverde, Pere Ponsa, Ernest Redondo:
Design of virtual experiences for users of archaeological sites. 25:1-25:2 - Zaid Mustafa, Julián Flores, José Manuel Cotos:
Multimodal User Interaction for GIS Applications (MUI_GIS). 26:1-26:8 - Jose Edgar Carabali, Andrés Solano:
Mobile application for monitoring oncological treatments of children of the Carlos Portela Foundation. 27:1-27:2 - Alejandro López Cardo, Victor M. Ruiz Penichet, María Dolores Lozano, Juan Enrique Garrido:
Falls and Fainting Detection at Home through Movement-Based Interaction. 28:1-28:2
HCI and education
- Javier Alejandro Jimenez Toledo, César A. Collazos, Manuel Ortega Cantero, Miguel A. Redondo:
User Interface Sketch for the Development of Algorithmic Thinking with Augmented Reality. 29:1-29:8 - Rosanna Costaguta, Daniela Missio, María de los Ángeles Menini, Pablo Santana Mansilla, Germán Lescano:
Group Behaviors and Team Roles Identification in Collaborative E-learning. 30:1-30:2 - Federico Botella, Antonio Peñalver Benavent, Fernando Borrás:
Evaluating the usability and acceptance of an AR app in learning Chemistry for Secondary Education. 31:1-31:8 - Tareq Alzubi, Raquel Fernández-Abella, Julián Flores, Montserrat Durán-Bouza, José Manuel Cotos:
Increasing executive capacities through the use of interactive tools based on gestures: Case study. 32:1-32:2 - Germán Lescano, Rosanna Costaguta:
COLLAB: Conflicts and Sentiments in chats. 33:1-33:4
Advances and challenges in HCI in Agriculture
- Christopher G. Harris, Janet Cox Achora:
Designing ICT for Agriculture (ICT4A) Innovations for Smallholder Farmers: The Case of Uganda. 34:1-34:9 - Andrés Rodríguez, Alejandro Fernández, Jorge Esteban Hernández Hormazabal:
Beyond the GUI in agriculture: a bibliographic review, challenges and opportunities. 35:1-35:8 - Julián Grigera, Alejandra Garrido, Pascale Zaraté, Guy Camilleri, Alejandro Fernández:
A Mixed Usability Evaluation on a Multi Criteria Group Decision Support System in Agriculture. 36:1-36:4 - Jonathan Martin, Diego Torres, Alejandro Fernández, Santiago Pravisani, Guillaume Briend:
Using Citizen Science Gamification in Agriculture Collaborative Knowledge Production. 37:1-37:8
IV EnGendering Technologies Workshop
- Eva Cerezo, Natalia Ayuso, Raquel Trillo, Belén Masiá, Ana Cristina Murillo, Lola Mariscal, Laura Ruberte, Sandra Baldassarri, María Villarroya-Gaudó, Manuela Delgado, Carmen Mayoral:
A female engineer in every school. 38:1-38:2 - Beatriz Eugenia Grass, Mayela Coto, César A. Collazos, Patricia Paderewski:
Academic emotions in women who learn to program: a highly relevant factor in the software sector. 39:1-39:4 - Carina S. González-González, Rosa M. Gil Iranzo, Patricia Paderewski, Natalia Padilla Zea:
Gender Design Methods for Engineering, Responsible Innovation and Interaction. 40:1-40:2 - Ana M. González Ramos, Laura LamollaKristiansen:
Women in technology, working time, life time. 41:1-41:2 - Carina S. González-González, Alicia García-Holgado, Francisco José García-Peñalvo, Juanjo Mena:
Towards equality in higher education: Innovative Teaching experiences in computer education. 42:1-42:2
Doctoral Consortium
- Alexandra Ruiz, José L. Arciniegas, William J. Giraldo:
User Interface Development Framework of Interactive Systems based on Video Content Distribution. 43:1-43:2 - Ane Irizar-Arrieta, Diego Casado-Mansilla, Aiur Retegi:
Validating the Impact of Experience Design to Foster Persuasive Interventions that Promote Energy Efficiency in Intelligent Work Environments. 44:1-44:2
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