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ITS 2010: Saarbrücken, Germany
- Antonio Krüger, Johannes Schöning, Daniel Wigdor, Michael Haller:
ACM International Conference on Interactive Tabletops and Surfaces, ITS 2010, Saarbrücken, Germany, November 7-10, 2010. ACM 2010, ISBN 978-1-4503-0399-6
Displays
- Malte Weiss, Simon Voelker, Christine Sutter, Jan O. Borchers:
BendDesk: dragging across the curve. 1-10 - Yvonne Jansen, Thorsten Karrer, Jan O. Borchers:
MudPad: tactile feedback and haptic texture overlay for touch surfaces. 11-14 - Antti Virolainen, Arto Puikkonen, Tuula Kärkkäinen, Jonna Häkkilä:
Cool interaction with calm technologies: experimenting with ice as a multitouch surface. 15-18 - Hrvoje Benko, Andrew D. Wilson:
Multi-point interactions with immersive omnidirectional visualizations in a dome. 19-28
Context 1
- Anthony Tang, Michel Pahud, Sheelagh Carpendale, Bill Buxton:
VisTACO: visualizing tabletop collaboration. 29-38
Meta gestures
- Andrew Bragdon, Arman Uguray, Daniel Wigdor, Stylianos Anagnostopoulos, Robert C. Zeleznik, Rutledge Feman:
Gesture play: motivating online gesture learning with fun, positive reinforcement and physical metaphors. 39-48 - Dietrich Kammer, Jan Wojdziak, Mandy Keck, Rainer Groh, Severin Taranko:
Towards a formalization of multi-touch gestures. 49-58 - Shahedul Huq Khandkar, S. M. Sohan, Jonathan Sillito, Frank Maurer:
Tool support for testing complex multi-touch gestures. 59-68
Devices & algorithms
- Andrew D. Wilson:
Using a depth camera as a touch sensor. 69-72 - Christopher Wolfe, T. C. Nicholas Graham, Joseph A. Pape:
Seeing through the fog: an algorithm for fast and accurate touch detection in optical tabletop surfaces. 73-82 - Otto Korkalo, Petri Honkamaa:
Construction and evaluation of multi-touch screens using multiple cameras located on the side of the display. 83-90 - Yoshiki Takeoka, Takashi Miyaki, Jun Rekimoto:
Z-touch: an infrastructure for 3d gesture interaction in the proximity of tabletop surfaces. 91-94
Applications
- Christopher James Ackad, Anthony Collins, Judy Kay:
Switch: exploring the design of application and configuration switching at tabletops. 95-104 - Nicole Sultanum, Ehud Sharlin, Mario Costa Sousa, Daniel N. Miranda-Filho, Rob Eastick:
Touching the depths: introducing tabletop interaction to reservoir engineering. 105-108 - Mark J. Perry, Steve Beckett, Kenton O'Hara, Sriram Subramanian:
WaveWindow: public, performative gestural interaction. 109-112 - Sebastian Schmidt, Miguel A. Nacenta, Raimund Dachselt, Sheelagh Carpendale:
A set of multi-touch graph interaction techniques. 113-116 - Nuno Correia, Tarquínio Mota, Rui Nóbrega, Luís Silva, Andreia Almeida:
A multi-touch tabletop for robust multimedia interaction in museums. 117-120
Context 2
- Till Ballendat, Nicolai Marquardt, Saul Greenberg:
Proxemic interaction: designing for a proximity and orientation-aware environment. 121-130
Interactions
- Dominik Schmidt, Ming Ki Chong, Hans Gellersen:
IdLenses: dynamic personal areas on shared surfaces. 131-134 - Tobias Hesselmann, Niels Henze, Susanne Boll:
FlashLight: optical communication between mobile phones and interactive tabletops. 135-138 - Nicolai Marquardt, Johannes Kiemer, Saul Greenberg:
What caused that touch?: expressive interaction with a surface through fiduciary-tagged gloves. 139-142 - Mohammed Belatar, François Coldefy:
Sketched menus and iconic gestures, techniques designed in the context of shareable interfaces. 143-146 - Michael Kipp, Quan Nguyen:
Multitouch puppetry: creating coordinated 3D motion for an articulated arm. 147-156
Physical, tangible, virtual
- Martin Spindler, Christian Tominski, Heidrun Schumann, Raimund Dachselt:
Tangible views for information visualization. 157-166 - Jürgen Steimle, Mohammadreza Khalilbeigi, Max Mühlhäuser, James D. Hollan:
Physical and digital media usage patterns on interactive tabletop surfaces. 167-176 - Stephan Deininghaus, Max Möllers, Moritz Wittenhagen, Jan O. Borchers:
Hybrid documents ease text corpus analysis for literary scholars. 177-186
Teaching & learning
- Iyad AlAgha, Andrew Hatch, Linxiao Ma, Liz Burd:
Towards a teacher-centric approach for multi-touch surfaces in classrooms. 187-196 - Ahmed Kharrufa, David Leat, Patrick Olivier:
Digital mysteries: designing for learning at the tabletop. 197-206 - Roberto Martínez Maldonado, Judy Kay, Kalina Yacef:
Collaborative concept mapping at the tabletop. 207-210
Information visualization
- Fouad Shoie Alallah, Dean Jin, Pourang Irani:
OA-graphs: orientation agnostic graphs for improving the legibility of charts on horizontal displays. 211-220 - Luc Vlaming, Christopher Collins, Mark S. Hancock, Miguel A. Nacenta, Tobias Isenberg, Sheelagh Carpendale:
Integrating 2D Mouse Emulation with 3D Manipulation for Visualizations on a Multi-Touch Table. 221-230 - KyungTae Kim, Waqas Javed, Cary Williams, Niklas Elmqvist, Pourang Irani:
Hugin: a framework for awareness and coordination in mixed-presence collaborative information visualization. 231-240
Posters
- YoungSeok Ahn, HyungSeok Kim, Mingue Lim, Jun Lee, Jee-In Kim:
A slim tabletop interface based on high resolution LCD screens with multiple cameras. 241-242 - Simon Bergweiler, Matthieu Deru, Alassane Ndiaye:
A collaborative touch-based newspaper editor concept. 243-244 - Simon Bergweiler, Matthieu Deru, Daniel Porta:
Integrating a multitouch kiosk system with mobile devices and multimodal interaction. 245-246 - Anke M. Brock, Philippe Truillet, Bernard Oriola, Christophe Jouffrais:
Usage of multimodal maps for blind people: why and how. 247-248 - Bettina Conradi, Martin Hommer, Robert Kowalski:
From digital to physical: learning physical computing on interactive surfaces. 249-250 - Chi Tai Dang, Elisabeth André:
Surface-poker: multimodality in tabletop games. 251-252 - Liam Don, Shamus P. Smith:
Applying bimanual interaction principles to text input on multi-touch surfaces and tabletops. 253-254 - Mathias Frisch, Ricardo Langner, Sebastian Kleinau, Raimund Dachselt:
A multi-touch alignment guide for interactive displays. 255-256 - Jens Gerken, Hans-Christian Jetter, Toni Schmidt, Harald Reiterer:
Can "touch" get annoying? 257-258 - Florian Geyer, Hans-Christian Jetter, Ulrike Pfeil, Harald Reiterer:
Collaborative sketching with distributed displays and multimodal interfaces. 259-260 - Florian Geyer, Daniel Klinkhammer, Harald Reiterer:
Supporting creativity workshops with interactive tabletops and digital pen and paper. 261-262 - Mathias Heilig, Stephan Huber, Mischa Demarmels, Harald Reiterer:
ScatterTouch: a multi touch rubber sheet scatter plot visualization for co-located data exploration. 263-264 - Tobias Hesselmann, Susanne Boll:
SCiVA: a design process for applications on interactive surfaces. 265-266 - Maria Kaschny, Sandra Buron, Ulrich von Zadow, Kai Sostmann:
Medical education on an interactive surface. 267-268 - Shahedul Huq Khandkar, Frank Maurer:
A language to define multi-touch interactions. 269-270 - Cassim Ladha, Karim Ladha, Jonathan Hook, Daniel Jackson, Gavin Wood, Patrick Olivier:
TouchBridge: augmenting active tangibles for camera-based multi-touch surfaces. 271-272 - Ricardo Langner, John Brosz, Raimund Dachselt, Sheelagh Carpendale:
PhysicsBox: playful educational tabletop games. 273-274 - Dionysios Marinos, Chris Geiger, Tobias Schwirten, Sebastian Göbel:
Multitouch navigation in zoomable user interfaces for large diagrams. 275-276 - Tobias Meyer, Dominik Schmidt:
IdWristbands: IR-based user identification on multi-touch surfaces. 277-278 - Claudia Nass, Kerstin Klöckner, Rudolf Klein, Hartmut Schmitt, Sarah Diefenbach:
Experiences in conceiving and prototyping a commercial business application using multi-touch technology. 279-280 - Ryo Oshima, Yasuaki Kakehi:
Bounsight table: a view-dependent display with a single front projection. 281-282 - Yongqiang Qin, Chun Yu, Hao Jiang, Chenjun Wu, Yuanchun Shi:
pPen: enabling authenticated pen and touch interaction on tabletop surfaces. 283-284 - Umar Rashid, Aaron J. Quigley, Jarmo Kauko:
Selecting targets on large display with mobile pointer and touchscreen. 285-286 - Anthony Savidis, Yannis Lilis:
Player-defined configurable soft dialogues: an extensible input system for tabletop games. 287-288 - Elaf Selim, Frank Maurer:
EGrid: supporting the control room operation of a utility company with multi-touch tables. 289-290 - Martin Spindler, Michel Hauschild, Raimund Dachselt:
Towards making graphical user interface palettes tangible. 291-292 - Raphael Wimmer:
Some thoughts on a model of touch-sensitive surfaces. 293-294 - Michiya Yamamoto, Munehiro Komeda, Takashi Nagamatsu, Tomio Watanabe:
Development of eye-tracking tabletop interface for media art works. 295-296
Demos
- Eva Artinger, Martin Schanzenbach, Florian Echtler:
Alternative multitouch gestures for map interaction. 297 - Tom Bartindale, Jared Jackson, Patrick Olivier:
e-science on the surface. 298 - Patrick Baudisch, Torsten Becker, Frederik Rudeck:
Lumino: tangible building blocks based on glass fiber bundles: invited demo. 299 - Andreas Dippon:
Multi-touch surface as input device. 300 - Sílvia Alcaraz Domínguez, Narcís Parés Burguès, Joan Mora Guiard:
Interactive learning experience on nanotechnology. 301 - Peter Eschler, Wolfram Kresse, Sebastian Demmerle:
TouchLab: the all-in-one multi-touch marketing tool. 302 - Marc René Frieß, Niklas Klügel, Georg Groh:
lzrdm: collaborative multi-touch sequencer. 303 - Mathias Frisch, Sebastian Schmidt, Jens Heydekorn, Miguel A. Nacenta, Raimund Dachselt, Sheelagh Carpendale:
Editing and exploring node-link diagrams on pen- and multi-touch-operated tabletops. 304 - Jonathan Hook, Patrick Olivier:
Waves: multi-touch VJ interface. 305 - Yvonne Jansen, Thorsten Karrer, Jan O. Borchers:
MudPad: a tactile memory game. 306 - Mohammadreza Khalilbeigi, Roman Lissermann, Jan Riemann, Dima Burlak, Jürgen Steimle:
Xpaaand: interacting with rollable displays. 307 - Ahmed Kharrufa, Patrick Olivier, David Leat:
Demo for digital mysteries: designing for learning at the tabletop. 308 - Cassim Ladha, Karim Ladha, Jonathan Hook, Daniel Jackson, Patrick Olivier:
TouchBridge: augmenting active tangibles for camera-based multi-touch surfaces. 309 - Anthony Martinet, Laurent Grisoni, Géry Casiez:
Comparing most recent 3D manipulation techniques for multi-touch displays. 310 - Jean-Baptiste de la Rivière, Nicolas Dittlo, Emmanuel Orvain, Cédric Kervégant, Mathieu Courtois:
Holocubtile: 3D multitouch brings the virtual world into the user's hands. 311 - Jean-Baptiste de la Rivière, Nicolas Dittlo, Emmanuel Orvain, Cédric Kervégant, Mathieu Courtois, Toni Da Luz:
iliGHT 3D touch: a multiview multitouch surface for 3d content visualization and viewpoint sharing. 312 - Dominik Schmidt:
PhoneTouch: a technique for direct phone interaction on surfaces. 313 - Tobias Schwirten, Chris Geiger, Dionysios Marinos:
radarTOUCH: multi-touch interaction on large planar surfaces. 314 - Martin Spindler, Christian Tominski, Michel Hauschild, Heidrun Schumann, Raimund Dachselt:
Novel fields of application for tangible displays above the tabletop. 315 - Robyn Taylor, Guy Schofield, John Shearer, Pierre Boulanger, Patrick Olivier:
Humanaquarium. 316 - Malte Weiss, Simon Voelker, Jan O. Borchers:
The BendDesk demo: multi-touch on a curved display. 317 - Ulrich von Zadow, Florian Daiber, Johannes Schöning, Antonio Krüger:
GlobalData: multi-user interaction with geographic information systems on interactive surfaces. 318
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