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VRCAI 2004: Singapore
- Judith R. Brown, Yiyu Cai:
Proceedings VRCAI 2004, ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Nanyang Technological University, Singapore, June 16-18, 2004. ACM 2004, ISBN 1-58113-884-9
1-1 Rendering
- Martin Naef, Oliver G. Staadt, Markus H. Gross:
blue-c API: a multimedia and 3D video enhanced toolkit for collaborative VR and telepresence. 11-18 - Horng-Shyang Liao, Jung-Hong Chuang, Cheng-Chung Lin:
Efficient rendering of dynamic clouds. 19-25 - Tom Jehaes, Peter Quax, Patrick Monsieurs, Wim Lamotte:
Hybrid representations to improve both streaming and rendering of dynamic networked virtual environments. 26-32 - André Hinkenjann, Matthias Bues:
Network aware parallel rendering with PCs. 33-37 - Zhiqing Cao, Xin Sun, Jiaoying Shi:
Tour into the picture using relative depth calculation. 38-44
1-2 VRC in bio & medical sciences
- Jasmine Banks, Geoffery Ericksson, Sean Ivermee, Kevin Burrage, P. Yellowless, Jennifer Tichon:
A virtual environment to re-create the auditory and visual hallucinations of psychosis. 45-48 - Igor Rojdestvenski:
Virtual reality and knowledge spaces: examples and applications in molecular biology. 49-56 - Pheng-Ann Heng, Tien-Tsin Wong, Ka-Man Leung, Yim-Pan Chui, Hanqiu Sun:
A haptic needle manipulation simulator for chinese acupuncture learning and training. 57-64 - Y. Q. Guan, M. Opas, Y. Y. Cai, X. Zhang, Zhuo Wei Xiong, S. Wong, Y. T. Lee:
Application of virtual reality in volumetric cellular visualization. 65-71 - Ildeberto Aparecido Rodello, José Remo Ferreira Brega, Antonio Carlos Sementille, Fátima L. S. Nunes Marques:
JVRMol: a low cost java-based distributed virtual environment for protein molecule analysis and visualization. 72-74
2-1 Modeling
- Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong Ko, Myo-Taeg Lim, Hyoung-Gon Kim:
Real time 3D avatar for interactive mixed reality. 75-80 - Huagen Wan, Yang Luo, Shuming Gao, Qunsheng Peng:
Realistic virtual hand modeling with applications for virtual grasping. 81-87 - Peter Quax, Patrick Monsieurs, Tom Jehaes, Wim Lamotte:
Using autonomous avatars to simulate a large-scale multi-user networked virtual environment. 88-94 - Zhaowei Fan, Huagen Wan, Shuming Gao:
Simple and rapid collision detection using multiple viewing volumes. 95-99 - Hongming Cai, Yuanjun He:
Interactive agent based user avatar in the virtual environment. 100-103
2-2 VRC in engineering
- Laura L. Arns, Carolina Cruz-Neira:
Effects of physical and virtual rotations and display device on users of an architectural walkthrough. 104-111 - Ismael H. F. dos Santos, Martin Göbel, Alberto Barbosa Raposo, Marcelo Gattass:
A multimedia workflow-based collaborative engineering environment for oil & gas industry. 112-119 - Min Tang, Shang-Ching Chou, Jinxiang Dong:
Collaborative virtual environment for feature based modeling. 120-126 - R. A. Yan, H. N. Cheang, F. Lin:
Spline-based volumetric modeling and printing for bioceramic implants. 127-130 - Xiaoling Wang, Peng Zheng, Zhifang Wei, Yan Sun, Bin Luo, Yangchun Li:
Development an interactive VR training for CNC machining. 131-133
3-1 Visualization
- Dina Reda Khattab, Amr Hassan Abdel Aziz, Ashraf Saad Hussein:
An enhanced WWW-based scientific data visualization service using VRML. 134-140 - Marc Schirski, Torsten W. Kuhlen, Martin Hopp, Philipp Adomeit, Stefan Pischinger, Christian H. Bischof:
Efficient visualization of large amounts of particle trajectories in virtual environments using virtual tubelets. 141-147 - Whung Yee Lai, Henry Been-Lirn Duh:
Dynamic three-dimensional information visualization for quantitative information in augmented reality systems. 148-151 - Claudia Beatriz Berti, Fátima L. S. Nunes Marques, Antonio Carlos Sementille, José Remo Ferreira Brega, Ildeberto Aparecido Rodello, Rafael Takashi:
Information visualization: using virtual reality techniques in the three-dimensional representation of data from a medical images database. 152-154 - Ker Sin Neo, Qingping Lin, Robert K. L. Gay:
A web-based system for interactive visualization of scientific concepts. 155-158
3-2 VRC in edutainment
- Qingge Ji, Zhigeng Pan, Lin Mei:
Simulation on pattern design in group calisthenics. 159-162 - Meehae Song, Thomas Elias, Ivan Martinovic, Wolfgang Müller-Wittig, Tony K. Y. Chan:
Digital heritage application as an edutainment tool. 163-167 - B. F. Lu, K. T. Lim, J. M. Zheng, Y. Y. Cai:
Learning molecular biology by VR playing. 168-172 - Kikuo Asai, Yuji Y. Sugimoto, Narong Hemmakorn, Noritaka Osawa, Kimio Kondo:
Language-support system using character recognition. 173-179 - Ana Paula Piovesan Melchiori Peruzza, Marcelo Knörich Zuffo:
ConstruiRV: constructing knowledge using the virtual reality. 180-183
4-1 Rendering
- Zhefan Jin, Haoyu Peng, Jiaoying Shi:
A data distributed sort-first parallel rendering system for VR applications. 184-188 - Michael Haller:
Photorealism or/and non-photorealism in augmented reality. 189-196 - Qin Gu, Jizhou Sun:
A virtual reality emulation system model based on GPU computation. 197-199 - Katerina Mania, Andrew Robinson:
The effect of quality of rendering on user lighting impressions and presence in virtual environments. 200-205 - Jiening Wang, Jizhou Sun:
Real-time bump mapped texture shading based-on hardware acceleration. 206-209
4-2 VRC in sports & social science
- Benoit Bideau, Franck Multon, Richard Kulpa, Laetitia Fradet, Bruno Arnaldi:
Virtual reality applied to sports: do handball goalkeepers react realistically to simulated synthetic opponents? 210-216 - Koon Kiat Teu, Wangdo Kim, Franz Konstantin Fuss:
Using dual number method for motion analysis of left arm in a golf swing. 217-220 - Sam Bucolo:
Understanding cross cultural differences during interaction within immersive virtual environments. 221-224 - Ekaterina Prasolova-Førland:
A repository of virtual places as community memory: an experience of use. 225-228 - Anton Nijholt:
Meetings, gatherings, and events in smart environments. 229-232
5-1 Modeling
- Leilei Li, Sanyuan Zhang, Xinyu Zhang, Xiuzi Ye:
Geometric primitives based deformation techniques for arbitrary meshes. 233-238 - Jagannathan Lakshmipathy, Wieslaw L. Nowinski, Eric A. Wernert:
A novel approach to extract triangle strips for iso-surfaces in volumes. 239-245 - Weishi Li, Shuhong Xu, Gang Zhao, Conghua Wen:
Feature-preserving smoothing algorithm for polygons and meshes. 246-252 - Xiang Liu, Wangdo Kim, Burkhard Drerup:
3D characterization and localization of anatomical landmarks of the foot. 253-256 - Xiuzhong Wang, Venkat Devarajan:
A honeycomb model for soft tissue deformation. 257-260
5-2 VRC in game
- Andrew Robinson, Katerina Mania, Philippe Perey:
Flight simulation: research challenges and user assessments of fidelity. 261-268 - Gwenda Fong:
Adapting cots games for military simulation. 269-272 - H. S. Kang, M. K. Abdul Jalil, Musa Mailah:
A PC-based driving simulator using virtual reality technology. 273-277 - Muhammad Shafie Abdul Latif, Setyawan Widyarto:
The crowd simulation for interactive virtual environments. 278-281 - Xiufeng Zhang, Yicheng Jin, Yong Yin, Zhihua Li:
Ship simulation using virtual reality technique. 282-285
6-1 Visual perception & image processing
- Soh-Khim Ong, M. L. Yuan, Andrew Y. C. Nee:
Registration using projective reconstruction for augmented reality systems. 286-291 - Jane Hwang, Gerard Jounghyun Kim, Albert A. Rizzo:
Space extension: the perceptual presence perspective. 292 - Q. P. Zhang, M. Liang, W. C. Sun:
Multi-resolution image data fusion using 2-D discrete wavelet transform and self-organizing neural networks. 297-301 - Sophie Xiao Fan Liu, Zhihong Man, Rashi Samur:
Edge based region growing: a new image segmentation method. 302-305 - Fucang Jia, Shaorong Wang, Liyan Liu, Hua Li:
Preprocessing based statistical segmentation of MRA dataset. 306-308
6-2 VRC in simulation & training
- Zhenlan Wang, Chee-Kong Chui, Yiyu Cai, Chuan-Heng Ang:
Multidimensional volume visualization for PC-based microsurgical simulation system. 309-316 - Xiuzhong Wang, Venkat Devarajan:
2D structured mass-spring system parameter optimization based on axisymmetric bending for rigid cloth simulation. 317-323 - Marjaana Träskbäck, Michael Haller:
Mixed reality training application for an oil refinery: user requirements. 324-327 - Lucilena de Lima, Fátima L. S. Nunes Marques, Rafael Takashi, Ildeberto Aparecido Rodello, José Remo Ferreira Brega, Antonio Carlos Sementille:
Virtual reality for medical training: a prototype to simulate breast aspiration exam. 328-331 - Cui Xie, Yicheng Jin, Xiuwen Liu:
Real-time ocean wave in multi-channel marine simulator. 332-335
7-1 Human-computer interaction & VRC devices
- Sooyoung Kim, Gerard Jounghyun Kim:
Using keyboards with head mounted displays. 336-343 - Wouter Pasman, Charles Woodward, Mika Hakkarainen, Petri Honkamaa, Jouko Hyväkkä:
Augmented reality with large 3D models on a PDA: implementation, performance and use experiences. 344-351 - Bernd Lutz, Mario Becker, Didier Stricker, Uli Bockholt:
The augmented reality ocular. 352-354 - Hui Chen, Hanqiu Sun:
Haptic-dependent navigation & interaction of hybrid virtual models. 355-358 - Abdouslam M. Bashir, Robert Bicker, Paul M. Taylor:
An investigation into different visual/tactual feedback modes for a virtual object manipulation task. 359-362
7-2 Distributed, collaborative & clustered VRC
- Marcelo de Paiva Guimarães, Bruno Barberi Gnecco, Marcelo Knörich Zuffo:
Graphical interaction devices for distributed virtual reality systems. 363-367 - Andreas Gerndt, Mark Asbach, Torsten W. Kuhlen, Christian H. Bischof, Stefan Lankes, Thomas Bemmerl:
Conceptual design and implementation of a pipeline-based VR-system parallelized by CORBA, and comparison with existing approaches. 368-374 - Robert S. Allison, James E. Zacher, David W. L. Wang, Joseph Shu:
Effects of network delay on a collaborative motor task with telehaptic and televisual feedback. 375-381 - Christoph Anthes, Paul Heinzlreiter, Jens Volkert:
An adaptive network architecture for close-coupled collaboration in distributed virtual environments. 382-385 - James Marsh, Mashhuda Glencross, Steve Pettifer, Roger J. Hubbold, Jonathan Cook, Sylvain Daubrenet:
Minimising latency and maintaining consistency in distributed virtual prototyping. 386-389
7-3 Modeling
- Shiaofen Fang, Marwan Adada:
Multi-scale iso-surface extraction for volume visualization. 390-394 - Jinseok Seo, Gerard Jounghyun Kim:
Explorative construction of virtual worlds: an interactive kernel approach. 395-401 - Su Huang, Rafail Baimouratov, Wieslaw L. Nowinski:
Building virtual anatomic models using Java3D. 402-405 - Mingli Zhang, Sanyuan Zhang, Xiuzi Ye:
Progressive transmission of point set surfaces based on geometry image representation. 406-411 - Yong Liu, Congfu Xu, Zhigeng Pan, Yunhe Pan:
Semantic modeling project: building vernacular house of southeast China. 412-418
8-1 Human-computer interaction & tracking
- Gun A. Lee, Mark Billinghurst, Gerard Jounghyun Kim:
Occlusion based interaction methods for tangible augmented reality environments. 419-426 - Maxim Foursa:
Real-time infrared tracking system for virtual environments. 427-430 - Fakhreddine Ababsa, Malik Mallem:
Robust camera pose estimation using 2d fiducials tracking for real-time augmented reality systems. 431-435 - Alex Leykin, Mihran Tuceryan:
Determining text readability over textured backgrounds in augmented reality systems. 436-439 - Antonio Carlos Sementille, Luís Escaramuzi Lourenço, José Remo Ferreira Brega, Ildeberto Aparecido Rodello:
A motion capture system using passive markers. 440-447
8-2 Distributed, collaborative & clustered VRC
- Bing Tang, Hu Su, Zhigeng Pan, Meiyu Zhou:
Multi-channel train visual simulation system based on PC cluster. 448-454 - Hsiang-Ting Chen, Chun-Fa Chang:
AR for the masses: building a low-cost portable AR system from off-the-shelf components. 455-458 - Luciene Cristina Rinaldi Rodrigues, José Remo Ferreira Brega, Antonio Carlos Sementille, Ildeberto Aparecido Rodello:
Managing large scale virtual environments using portals. 459-462 - Zhenghong Deng, Wei Zheng, Fang Wang, Zhengguo Hu:
Research and implementation of management software for SAN based on clustering technology. 463-466
8-3 Navigation
- Zhigeng Pan, Xianyong Fang, Jiaoying Shi, Dan Xu:
Easy tour: a new image-based virtual tour system. 467-471 - Scott A. Kuhl, Karen T. Sutherland:
Self localization in virtual environments using visual angles. 472-475 - Christoph Anthes, Paul Heinzlreiter, Gerhard Kurka, Jens Volkert:
Navigation models for a flexible, multi-mode VR navigation framework. 476-479 - Yan Liu, Ji-zhou Sun, Ke Tan Ke:
The design of desktop virtual reality environment based on VRML: digital TJU navigation system. 480-483
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