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GRAPP 2010: Angers, France
- Paul Richard, José Braz, Adrian Hilton:
GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications, Angers, France, May 17-21, 2010. INSTICC Press 2010, ISBN 978-989-674-026-9
Geometry and Modeling
Full Papers
- Gabriel Cirio, Guillaume Lavoué, Florent Dupont:
A Framework for Data-driven Progressive Mesh Compression. GRAPP 2010: 5-12 - Thiago Pereira, Luiz Velho:
Normal Synthesis on RGBN Images. GRAPP 2010: 13-20 - Leila De Floriani, Laura Papaleo, Annie Hui:
TopMesh - A Tool for Extracting Topological Information from Non-manifold Objects. GRAPP 2010: 21-29 - Carlos González, Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas:
Viewpoint Entropy-driven Simplification Method for Textured Triangle Meshes. GRAPP 2010: 30-37 - Morten Silcowitz-Hansen, Sarah Niebe, Kenny Erleben:
Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics - Improving Animation Quality using a Projected Gauss-Seidel Subspace Minimization Method. GRAPP 2010: 38-45 - Athanasios Vogiannou, Michael G. Strintzis, Konstantinos Moustakas, Dimitrios Tzovaras:
A Practical Approach for Applying Non-linear Dynamics to Particle Systems. GRAPP 2010: 46-53 - Lars Schjøth, Jeppe Revall Frisvad, Kenny Erleben, Jon Sporring:
Temporal Photon Differentials. GRAPP 2010: 54-61
Short Papers
- Lars H. Wendt, André Stork, Arjan Kuijper, Dieter W. Fellner:
3D Reconstruction from Line Drawings. GRAPP 2010: 65-71 - Sang Min Yoon, Arjan Kuijper:
3D Volume Data Segmentation from Superquadric Tensor Analysis. GRAPP 2010: 72-77 - Lihua You, Hassan Ugail, B. P. Tang, X. Y. You, Jian J. Zhang:
Sweeping based Controllable Surface Blending. GRAPP 2010: 78-83 - Lihua You, Hassan Ugail, X. Y. You, Ehtzaz Chaudhry, Jian J. Zhang:
Manipulation of Parametric Surfaces through a Simple Deformation Algorithm. GRAPP 2010: 84-89 - Mohammed Mostefa Mesmoudi, Leila De Floriani, Paola Magillo:
A Geometric Approach to Curvature Estimation on Triangulated 3D Shapes. GRAPP 2010: 90-95 - Roseline Bénière, Gérard Subsol, William Puech, Gilles Gesquière, François Le Breton:
Decomposition of a 3D Triangular Mesh into Quadrangulated Patches. GRAPP 2010: 96-103 - Stefano Marras, Fabio Ganovelli, Paolo Cignoni, Riccardo Scateni, Roberto Scopigno:
Controlled and Adaptive Mesh Zippering. GRAPP 2010: 104-109 - Raquel Concheiro, Margarita Amor, Montserrat Bóo:
Synthesis of Bézier Surfaces on the GPU. GRAPP 2010: 110-115 - Amit Joshi, Glen Robertson, Burkhard Wünsche, Beryl Plimmer:
Bubbleworld Builder - 3D Modeling using Two-touch and Sketch Interaction. GRAPP 2010: 116-122
Posters
- Dimitri Bulatov, John E. Lavery:
Comparison in the Hausdorff Metric of Reconstruction of 3D Urban Terrain by Four Procedures. GRAPP 2010: 125-129 - Roberto Rodrigues, António Coelho, Luís Paulo Reis:
Procedural Modelling of Monumental Buildings from Textual Descriptions. GRAPP 2010: 130-133 - Michal Spanel, Premysl Krsek, Miroslav Svub, Vít Stancl:
Vector Segmentation of Volumetric Image Data - Tetrahedral Meshing Constrained by Image Edges. GRAPP 2010: 134-138 - Haroun Djaghloul, Mohammed Batouche, Jean-Pierre Jessel:
Calibration-free Markerless Augmented Reality in Monocular Laparoscopic Cholecystectomy. GRAPP 2010: 139-142 - John Congote, Aitor Moreno, Iñigo Barandiaran, Javier Barandiarán, Jorge Posada, Oscar E. Ruiz:
Marching Cubes in an Unsigned Distance Field for Surface Reconstruction from Unorganized Point Sets. GRAPP 2010: 143-147 - Ana Arnal, Ana Lluch:
Coons Triangular Bézier Surfaces. GRAPP 2010: 148-153 - Baruch E. Karlin:
Explicit Solution for the Minimum Distance between Two Solid Semi-infinite Circular Cones. GRAPP 2010: 154-159
Rendering
Full Papers
- Karsten Schwenk, Arjan Kuijper, Ulrich Bockholt:
Modeling Wavelength-dependent BRDFs as Factored Tensors for Real-time Spectral Rendering. GRAPP 2010: 165-172 - Jörg Koch, Niklas Henrich, Stefan Müller:
Spatial Color Confidence for Physically based Rendering Settings on LC Displays. GRAPP 2010: 173-180 - Karl Apaza, Carlos Andújar:
Relief Mapping on Cubic Cell Complexes. GRAPP 2010: 181-189 - Jörg Mensmann, Timo Ropinski, Klaus H. Hinrichs:
An Advanced Volume Raycasting Technique using GPU Stream Processing. GRAPP 2010: 190-198 - Oleg Fryazinov, Alexander A. Pasko, Peter Comninos:
Extending Revised Affine Arithmetic for Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces. GRAPP 2010: 199-207
Short Papers
- Nicholas Schwarz, Jason Leigh:
Distributed Volume Rendering for Scalable High-resolution Display Arrays. GRAPP 2010: 211-218 - Vasco S. Costa, João Madeiras Pereira:
Multi-level Grid Strategies for Ray Tracing - Improving Render Time Performance for Row Displacement Compressed Grids. GRAPP 2010: 219-224 - Guenter Wallner:
An Empirical Evaluation of a GPU Radiosity Solver. GRAPP 2010: 225-232 - Falko Löffler, Sebastian Schwanke, Heidrun Schumann:
A Hybrid Approach for High Quality Real-time Terrain Rendering and Optimized A-priori Error Estimation. GRAPP 2010: 233-238 - Jennis Meyer-Spradow, Timo Ropinski, Jörg Mensmann, Klaus H. Hinrichs:
Interactive Design and Debugging of GPU-based Volume Visualizations. GRAPP 2010: 239-245 - Martin Knuth, Jörn Kohlhammer, Arjan Kuijper:
Embedding Hierachical Deformation within a Realtime Scene Graph - A Simple Approach for Embedding GPU-based Realtime Deformations using Trilinear Transformations Embedded in a Scene Graph. GRAPP 2010: 246-253 - Bingchen Liu, Burkhard Wünsche, Timo Ropinski:
Visualization by Example - A Constructive Visual Component-based Interface for Direct Volume Rendering. GRAPP 2010: 254-259
Posters
- Germán Arroyo, Domingo Martín:
Automatic Computer Generation of Stippling Illustrations with Felt-tip Coloured Pens. GRAPP 2010: 263-266 - Giuseppe Marino, Paolo Simone Gasparello, Davide Vercelli, Franco Tecchia, Massimo Bergamasco:
A Compression Scheme for Efficient Remote Streaming of Dynamic 3D Content. GRAPP 2010: 267-270
Animation and Simulation
Full Papers
- Luis F. Gutiérrez, Félix Ramos:
XFEM Framework for Cutting Soft Tissue - Including Topological Changes in a Surgery Simulation. GRAPP 2010: 275-283 - Loic Merckel, Toyoaki Nishida:
Change-point Detection on the Lie Group SE(3) for Segmenting Gesture-defined Spatial Rigid Motion. GRAPP 2010: 284-295 - Micky Kelager, Kenny Erleben:
A Nonlinear Vertex-based Model for Animation of Two-dimensional Dry Foam. GRAPP 2010: 296-303
Short Papers
- Seyed Ali Etemad, Ali Arya:
Modeling and Transformation of 3D Human Motion. GRAPP 2010: 307-315
Posters
- Anna Puig-Centelles, J. Francisco Ramos, Miguel Chover, Oscar Ripolles, Mateu Sbert:
Tessellating Ocean Surfaces. GRAPP 2010: 319-322 - Anis Korchi, Aitor Moreno, Alvaro Segura:
Real Time Forest Fire Simulation with Extinguishment Support. GRAPP 2010: 323-326
Interactive Environments
Full Papers
- Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard Wünsche:
Designing a Mixed Reality Framework for Enriching Interactions in Robot Simulation. GRAPP 2010: 331-338
Short Papers
- Anastasiia Beznosyk, Chris Raymaekers, Karin Coninx, Peter Quax, Wim Lamotte:
Investigating the Influence of Communication and Input Devices on Collaboration in Virtual Environments. GRAPP 2010: 341-346 - Christos Bouras, K. Kartsakalis, Vasileios Triglianos, Thrasyvoulos Tsiatsos:
HanimE - An H-Anim Compliant Avatar Editor for NVEs. GRAPP 2010: 347-352 - Tom Banwell, Andrew Calway:
Combining Absolute Positioning and Vision for Wide Area Augmented Reality. GRAPP 2010: 353-357 - Felix Dingeldey, Karsten Isakovic, Ilja Teiche:
Using PhysX for Simulation-based Endoscopic Hardware Design. GRAPP 2010: 358-363 - Björn Zehner:
Mixing Virtual Reality and 2D Visualization - Using Virtual Environments as Visual 3D Information Systems for Discussion of Data from Geo- and Environmental Sciences. GRAPP 2010: 364-369 - Ludovic Hamon, Emmanuelle Richard, Paul Richard, Jean-Louis Ferrier:
Real-time Interactive L-system - A Virtual Plant and Fractal Generator. GRAPP 2010: 370-377 - Paul Richard, Lisa Massenot, Jeremy Besnard, Emmanuelle Richard, Didier Le Gall, Philippe Allain:
A Virtual Kitchen to Assess the Activities of Daily Life in Alzheimer's Disease. GRAPP 2010: 378-383 - Marouene Kefi, Paul Richard, Vincent Barichard:
Interactive Configuration of Restricted Spaces using Virtual Reality and Constraint Programming Techniques. GRAPP 2010: 384-389
Posters
- Cheng Cheng, Jia Lu:
3D Interaction Oriented Object Model. GRAPP 2010: 393-396
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