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Virtual Reality, Volume 26
Volume 26, Number 1, March 2022
- Guilherme Gonçalves, Miguel Melo, Luís Barbosa, José Vasconcelos-Raposo, Maximino Bessa:
Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR. 1-14 - Sergo Martirosov, Marek Bures, Tomás Zítka:
Cyber sickness in low-immersive, semi-immersive, and fully immersive virtual reality. 15-32 - Javid Iqbal, Manjit Singh Sidhu:
Acceptance of dance training system based on augmented reality and technology acceptance model (TAM). 33-54 - Lénaïc B. Cadet, Emanuelle Reynaud, Hanna Chainay:
Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence. 55-75 - Eric Krokos, Amitabh Varshney:
Quantifying VR cybersickness using EEG. 77-89 - Stefan Pastel, Dan Bürger, Chien-Hsi Chen, Katharina Petri, Kerstin Witte:
Comparison of spatial orientation skill between real and virtual environment. 91-104 - Dimitrios Ververidis, Panagiotis Migkotzidis, Efstathios Nikolaidis, Eleftherios Anastasovitis, Anastasios Papazoglou-Chalikias, Spiros Nikolopoulos, Ioannis Kompatsiaris:
An authoring tool for democratizing the creation of high-quality VR experiences. 105-124 - Jaepung An, Gyujin Choi, Wooyoung Chun, Yesle Joo, Sanghun Park, Insung Ihm:
Accurate and stable alignment of virtual and real spaces using consumer-grade trackers. 125-141 - Marius Christian Fechter, Benjamin Schleich, Sandro Wartzack:
Comparative evaluation of WIMP and immersive natural finger interaction: a user study on CAD assembly modeling. 143-158 - Kevin C. VanHorn, Murat Can Çobanoglu:
Democratizing AI in biomedical image classification using virtual reality. 159-171 - Woojoo Kim, Jaeho Sung, Shuping Xiong:
Walking-in-place for omnidirectional VR locomotion using a single RGB camera. 173-186 - Chiara Genova, Emilia Biffi, Sara Arlati, Daniela F. Redaelli, Alessio Prini, Matteo Malosio, Claudio Corbetta, Angelo Davalli, Marco Sacco, Gianluigi Reni:
A simulator for both manual and powered wheelchairs in immersive virtual reality CAVE. 187-203 - Penelope Atsikpasi, Emmanuel Fokides:
A scoping review of the educational uses of 6DoF HMDs. 205-222 - Jeroen S. Lemmens, Monika Simon, Sindy R. Sumter:
Fear and loathing in VR: the emotional and physiological effects of immersive games. 223-234 - João Bernardo Alves, Bernardo Marques, Carlos Ferreira, Paulo Dias, Beatriz Sousa Santos:
Comparing augmented reality visualization methods for assembly procedures. 235-248 - Stephanie G. Fussell, Dothang Truong:
Using virtual reality for dynamic learning: an extended technology acceptance model. 249-267 - Hongmei Liu, Huabiao Qin:
Perceptual self-position estimation based on gaze tracking in virtual reality. 269-278 - Zhigeng Pan, Tianren Luo, Mingmin Zhang, Ning Cai, Yongheng Li, Jinda Miao, Zheng Li, Zhipeng Pan, Yuze Shen, Jijian Lu:
MagicChem: a MR system based on needs theory for chemical experiments. 279-294 - Ait Mouhou Abderrazzak, Abderrahim Saaidi, Majid Ben Yakhlef, Khalid Abbad:
3D garment positioning using Hermite radial basis functions. 295-322 - Sara Ventura, Ausias Cebolla, Jorge Latorre, Tamara Escrivá-Martínez, Robert Llorens, Rosa María Baños:
The benchmark framework and exploratory study to investigate the feasibility of 360-degree video-based virtual reality to induce a full body illusion. 323-332 - Line Tremblay, Brahim Chebbi, Stéphane Bouchard:
The predictive role of body image and anti-fat attitudes on attentional bias toward body area in haptic virtual reality environment. 333-342 - Christos Hadjipanayi, Despina Michael-Grigoriou:
Arousing a wide range of emotions within educational virtual reality simulation about major depressive disorder affects knowledge retention. 343-359 - Yifan Gao, Vicente A. González, Tak Wing Yiu, Guillermo Cabrera-Guerrero, Nan Li, Anouar Baghouz, Anass Rahouti:
Immersive virtual reality as an empirical research tool: exploring the capability of a machine learning model for predicting construction workers' safety behaviour. 361-383 - Ho-Seung Cha, Chang-Hwan Im:
Performance enhancement of facial electromyogram-based facial-expression recognition for social virtual reality applications using linear discriminant analysis adaptation. 385-398 - Wei Lin, Zhaoju Zhu, Bingwei He, Yuqing Liu, Wenyao Hong, Zhengjian Liao:
A novel virtual reality simulation training system with haptic feedback for improving lateral ventricle puncture skill. 399-411 - Xiaomeng Wang, Alan F. Blackwell, Richard Jones, Hieu T. Nguyen:
Correction to: Scene Walk: a non‑photorealistic viewing tool for first‑person video. 413
Volume 26, Number 2, June 2022
- Yi Gao, Cheng Chang, Xiaxia Yu, Pengjin Pang, Nian Xiong, Chuan Huang:
A VR-based volumetric medical image segmentation and visualization system with natural human interaction. 415-424 - Juno Kim, Andrew Charbel-Salloum, Stuart W. Perry, Stephen A. Palmisano:
Effects of display lag on vection and presence in the Oculus Rift HMD. 425-436 - Yun Suen Pai, Marsel L. Bait, Juyoung Lee, Jingjing Xu, Roshan Lalintha Peiris, Woontack Woo, Mark Billinghurst, Kai Kunze:
NapWell: An EOG-based Sleep Assistant Exploring the Effects of Virtual Reality on Sleep Onset. 437-451 - Kenneth N. K. Fong, Yuk-Ming Tang, Karen Sie, Andy K. H. Yu, Cherry C. W. Lo, Yuko W. T. Ma:
Task-specific virtual reality training on hemiparetic upper extremity in patients with stroke. 453-464 - Wei Yan:
Augmented reality instructions for construction toys enabled by accurate model registration and realistic object/hand occlusions. 465-478 - Chuan Hao Yang:
Motion control of virtual reality based on an inertia-based sensing mechanism and a novel approach to redirected walking. 479-500 - Silvia Erika Kober, Volker Settgast, Marlies Brunnhofer, Ursula H. Augsdörfer, Guilherme Wood:
Move your virtual body: differences and similarities in brain activation patterns during hand movements in real world and virtual reality. 501-511 - Huiyue Wu, Kaini Huang, Yanyi Deng, Huawei Tu:
Exploring the design space of eyes-free target acquisition in virtual environments. 513-524 - Thomas E. Augenstein, Daniel Kortemeyer, Lawrence Glista, Chandramouli Krishnan:
Enhancing mirror therapy via scaling and shared control: a novel open-source virtual reality platform for stroke rehabilitation. 525-538 - Hasan Baran Firat, Luigi Maffei, Massimiliano Masullo:
3D sound spatialization with game engines: the virtual acoustics performance of a game engine and a middleware for interactive audio design. 539-558 - Leah Davis, Neil McHenry, Manuel Carrera, Lauren Brady, Kevin Mayorga, Brock Balthazor, Israel Gómez, Gregory E. Chamitoff, Ana Diaz-Artiles:
Remote virtual whiteboard assistance for improving task performance during lunar surface operations. 559-570 - Kenneth A. Ritter, Terrence L. Chambers:
Three-dimensional modeled environments versus 360 degree panoramas for mobile virtual reality training. 571-581 - Alexis D. Souchet, Stéphanie Philippe, Aurélien Léveque, Floriane Ober, Laure Leroy:
Short- and long-term learning of job interview with a serious game in virtual reality: influence of eyestrain, stereoscopy, and apparatus. 583-600 - Tibor Guzsvinecz, Éva Orbán-Mihálykó, Cecilia Sik-Lányi, Erika Perge:
Investigation of spatial ability test completion times in virtual reality using a desktop display and the Gear VR. 601-614 - Tugce Joy, Emre Ugur, Inci Ayhan:
Trick the body trick the mind: avatar representation affects the perception of available action possibilities in virtual reality. 615-629 - Ari Widyanti, Hana Nadhilah Hafizhah:
The influence of personality, sound, and content difficulty on virtual reality sickness. 631-637 - Luca Pieri, Silvia Serino, Pietro Cipresso, Valentina Mancuso, Giuseppe Riva, Elisa Pedroli:
The ObReco-360°: a new ecological tool to memory assessment using 360° immersive technology. 639-648 - Cigdem Uz Bilgin, Meredith M. Thompson:
Processing presence: how users develop spatial presence through an immersive virtual reality game. 649-658 - Sina Varmaghani, Zahra Abbasi, Séamas Weech, Javad Rasti:
Spatial and attentional aftereffects of virtual reality and relations to cybersickness. 659-668 - Thomas Wyssenbach, Melina Zeballos, Stefan Loosli, Adrian Schwaninger:
Nonverbal behavior of interviewers influences the competence ratings of observers in recruitment interviews: a study investigating social influence using 360-degree videos with virtual reality and 2D screen displays. 669-686 - Yuki Ueyama, Masanori Harada:
Effects of first- and third-person perspectives created using a head-mounted display on dart-throwing accuracy. 687-695 - Polyxeni Kaimara, Andreas Oikonomou, Ioannis Deliyannis:
Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns. 697-735 - Elena Dzardanova, Vlasios Kasapakis, Damianos Gavalas, Stella Sylaiou:
Virtual reality as a communication medium: a comparative study of forced compliance in virtual reality versus physical world. 737-757 - Yuki Harada, Junji Ohyama:
Quantitative evaluation of visual guidance effects for 360-degree directions. 759-770 - Batuhan Sayis, Rafael Ramirez, Narcís Parés:
Mixed reality or LEGO game play? Fostering social interaction in children with Autism. 771-787 - Chien-Yu Chen, Chih-Hao Chuang, Ting-Lan Tsai, Hung-Wei Chen, Pei-Jung Wu:
Reducing cybersickness by implementing texture blur in the virtual reality content. 789-800
Volume 26, Number 3, September 2022
- Federico Morosi, Giandomenico Caruso:
Configuring a VR simulator for the evaluation of advanced human-machine interfaces for hydraulic excavators. 801-816 - Shanshan Chen, Dongdong Weng:
The temporal pattern of VR sickness during 7.5-h virtual immersion. 817-822 - Hansung Kim, Luca Remaggi, Aloisio Dourado, Teofilo de Campos, Philip J. B. Jackson, Adrian Hilton:
Immersive audio-visual scene reproduction using semantic scene reconstruction from 360 cameras. 823-838 - Yeonju Jang, Eunil Park:
Satisfied or not: user experience of mobile augmented reality in using natural language processing techniques on review comments. 839-848 - David Harborth, Katharina Kümpers:
Intelligence augmentation: rethinking the future of work by leveraging human performance and abilities. 849-870 - Elena Morotti, Lorenzo Stacchio, Lorenzo Donatiello, Marco Roccetti, Jari Tarabelli, Gustavo Marfia:
Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena. 871-884 - Sara Arlati, Noël L. W. Keijsers, Gabriele Paolini, Giancarlo Ferrigno, Marco Sacco:
Kinematics of aimed movements in ecological immersive virtual reality: a comparative study with real world. 885-901 - Lucia Grazia Sansone, Ronny Stanzani, Mirko Job, Simone Battista, Alessio Signori, Marco Testa:
Robustness and static-positional accuracy of the SteamVR 1.0 virtual reality tracking system. 903-924 - Thiemo Knaust, Anna Felnhofer, Oswald D. Kothgassner, Helge Höllmer, Robert-Jacek Gorzka, Holger Schulz:
Exposure to virtual nature: the impact of different immersion levels on skin conductance level, heart rate, and perceived relaxation. 925-938 - Jakub Flotynski:
Visual aspect-oriented modeling of explorable extended reality environments. 939-961 - Paula Triviño-Tarradas, Alejandro Mohedo-Gatón, Rafael Enrique Hidalgo Fernández, Francisco Javier Mesas-Carrascosa, Pilar Carranza-Cañadas:
Preliminary results of the impact of 3D-visualization resources in the area of graphic expression on the motivation of university students. 963-978 - Sangin Park, Laehyun Kim, Jangho Kwon, Soo Ji Choi, Mincheol Whang:
Evaluation of visual-induced motion sickness from head-mounted display using heartbeat evoked potential: a cognitive load-focused approach. 979-1000 - Nirit Yuviler-Gavish, Eran Horesh, Elias Shamilov, Hagit Krisher, Levona Admoni:
The effect of augmented virtuality on financial decision-making among adults and children. 1001-1008 - Sandro Ropelato, Marino Menozzi, Melody Ying-Yu Huang:
Hyper-reoriented walking in minimal space. 1009-1017 - Wolfgang Kogler, Guilherme Wood, Silvia Erika Kober:
Effects of electrical brain stimulation on brain indices and presence experience in immersive, interactive virtual reality. 1019-1029 - Mutian Niu, Cheng-Hung Lo:
Do we see rendered surface materials differently in virtual reality? A psychophysics-based investigation. 1031-1045 - Ho-Seung Cha, Won-Du Chang, Chang-Hwan Im:
Deep-learning-based real-time silent speech recognition using facial electromyogram recorded around eyes for hands-free interfacing in a virtual reality environment. 1047-1057 - Hyerim Park, Maryam Shakeri, Ikbeom Jeon, Jangyoon Kim, Abolghasem Sadeghi-Niaraki, Woontack Woo:
Spatial transition management for improving outdoor cinematic augmented reality experience of the TV show. 1059-1077 - Soraia Figueiredo Paulo, Daniel Medeiros, Daniel Simões Lopes, Joaquim Jorge:
Controlling camera movement in VR colonography. 1079-1088 - Yannick Sauer, Alexandra Sipatchin, Siegfried Wahl, Miguel García García:
Assessment of consumer VR-headsets' objective and subjective field of view (FoV) and its feasibility for visual field testing. 1089-1101 - Hamza A. Al-Jundi, Emad Y. Tanbour:
A framework for fidelity evaluation of immersive virtual reality systems. 1103-1122 - Maryam Shakeri, Abolghasem Sadeghi-Niaraki, Soo-Mi Choi:
Augmented reality-based border management. 1123-1143 - Erik Seedhouse:
Presence within the virtual reality environment of the international space station. 1145-1153 - Damon Shing-Min Liu, Shao-Jun Wu:
Light direction estimation and hand touchable interaction for augmented reality. 1155-1172 - Kalpana Shankhwar, Shana Smith:
An interactive extended reality-based tutorial system for fundamental manual metal arc welding training. 1173-1192 - Eunhee Chang, Hyun Taek Kim, Byounghyun Yoo:
Identifying physiological correlates of cybersickness using heartbeat-evoked potential analysis. 1193-1205 - Shuo Feng, Weiping He, Shouxia Wang, Mark Billinghurst:
Pressure-sketch: a tablet-based design system in immersive VR. 1207-1215 - Svetlana Wähnert, Alexander Gerhards:
Sensorimotor adaptation in VR: magnitude and persistence of the aftereffect increase with the number of interactions. 1217-1225 - Nikola Horvat, Tomislav Martinec, Fanika Lukacevic, Marija Majda Perisic, Stanko Skec:
The potential of immersive virtual reality for representations in design education. 1227-1244 - Gerhard Reese, Jasmin Stahlberg, Claudia Menzel:
Digital shinrin-yoku: do nature experiences in virtual reality reduce stress and increase well-being as strongly as similar experiences in a physical forest? 1245-1255
Volume 26, Number 4, December 2022
- Agnese Brunzini, Alessandra Papetti, Daniele Messi, Michele Germani:
A comprehensive method to design and assess mixed reality simulations. 1257-1275 - Yulong Bian, Chao Zhou, Juan Liu, Wenxiu Geng, Ying Shi:
The effect of reducing distraction on the flow-performance link in virtual experiential learning environment. 1277-1290 - Oskar Stamm, Rebecca Dahms, Norbert Reithinger, Aaron Ruß, Ursula Müller-Werdan:
Virtual reality exergame for supplementing multimodal pain therapy in older adults with chronic back pain: a randomized controlled pilot study. 1291-1305 - Marta Ferraz-Torres, Leticia San Martín-Rodríguez, Cristina García-Vivar, Nelia Soto Ruiz, Paula Escalada-Hernández:
"Passive or interactive virtual reality? The effectiveness for pain and anxiety reduction in pediatric patients". 1307-1316 - Mickaël Sereno, Lonni Besançon, Tobias Isenberg:
Point specification in collaborative visualization for 3D scalar fields using augmented reality. 1317-1334 - Riccardo Monica, Jacopo Aleotti:
Evaluation of the Oculus Rift S tracking system in room scale virtual reality. 1335-1345 - Luis Eduardo Garrido, Maite Frías-Hiciano, Mariano Moreno-Jiménez, Gabriella Nicole Cruz, Zoilo Emilio García-Batista, Kiero Guerra-Peña, Leonardo Adrián Medrano:
Focusing on cybersickness: pervasiveness, latent trajectories, susceptibility, and effects on the virtual reality experience. 1347-1371 - Stephen A. Palmisano, Rikeya Constable:
Reductions in sickness with repeated exposure to HMD-based virtual reality appear to be game-specific. 1373-1389 - Qiang Zeng, Gang Zheng, Qian Liu:
PE-DLS: a novel method for performing real-time full-body motion reconstruction in VR based on Vive trackers. 1391-1407 - Nana Tian, Phil Lopes, Ronan Boulic:
A review of cybersickness in head-mounted displays: raising attention to individual susceptibility. 1409-1441 - Dai-In Danny Han, Yoy Bergs, Natasha Moorhouse:
Virtual reality consumer experience escapes: preparing for the metaverse. 1443-1458 - Matias Nicolás Selzer, Martín Leonardo Larrea, Silvia Mabel Castro:
Analysis of translation gains in virtual reality: the limits of space manipulation. 1459-1469 - Farzan Baradaran Rahimi, Jeffrey E. Boyd, Jennifer R. Eiserman, Richard M. Levy, Beaumie Kim:
Museum beyond physical walls: an exploration of virtual reality-enhanced experience in an exhibition-like space. 1471-1488 - Nandini Modi, Jaiteg Singh:
Real-time camera-based eye gaze tracking using convolutional neural network: a case study on social media website. 1489-1506 - Oscar I. Caldas, Natalia Sanchez, Mauricio Mauledoux, Oscar F. Aviles, Carlos Rodriguez Guerrero:
Leading presence-based strategies to manipulate user experience in virtual reality environments. 1507-1518 - Georgiana Cristina Dobre, Marco Gillies, Xueni Pan:
Immersive machine learning for social attitude detection in virtual reality narrative games. 1519-1538 - Won-Hyoung Kim, Seo-Eun Cho, Jin Pyo Hong, Hyeyoung Kim, Seri Maeng, Jae Myeong Kang, Kyoung-Sae Na, Seok Hee Oh, Jung Woon Park, Jae Nam Bae, Seong-Jin Cho:
Effectiveness of virtual reality exposure treatment for posttraumatic stress disorder due to motor vehicle or industrial accidents. 1539-1549 - Lucio Tommaso De Paolis, Valerio De Luca:
The effects of touchless interaction on usability and sense of presence in a virtual environment. 1551-1571 - Woojoo Kim, Shuping Xiong:
ViewfinderVR: configurable viewfinder for selection of distant objects in VR. 1573-1592 - Mario Montagud, Jie Li, Gianluca Cernigliaro, Abdallah El Ali, Sergi Fernández, Pablo César:
Towards socialVR: evaluating a novel technology for watching videos together. 1593-1613 - Jijian Lu, Tianren Luo, Mingmin Zhang, Yuze Shen, Peng Zhao, Ning Cai, Xiaozhe Yang, Zhigeng Pan, Max Stephens:
Examining the impact of VR and MR on future teachers' creativity performance and influencing factors by scene expansion in instruction designs. 1615-1636 - Mohamed Benmahdjoub, Wiro J. Niessen, Eppo B. Wolvius, Theo van Walsum:
Multimodal markers for technology-independent integration of augmented reality devices and surgical navigation systems. 1637-1650 - Ana Rojo, Javier Cortina, Cristina Sánchez, Eloy Urendes, Rodrigo García-Carmona, Rafael Raya:
Accuracy study of the Oculus Touch v2 versus inertial sensor for a single-axis rotation simulating the elbow's range of motion. 1651-1662 - Silvia Cavedoni, Pietro Cipresso, Valentina Mancuso, Francesca Bruni, Elisa Pedroli:
Virtual reality for the assessment and rehabilitation of neglect: where are we now? A 6-year review update. 1663-1704 - Noah Glaser, Matthew Schmidt, Carla Schmidt:
Learner experience and evidence of cybersickness: design tensions in a virtual reality public transportation intervention for autistic adults. 1705-1724 - Tao Xie, Ling Zheng, Geping Liu, Leping Liu:
Exploring structural relations among computer self-efficacy, perceived immersion, and intention to use virtual reality training systems. 1725-1744 - Henri Jalo, Henri Pirkkalainen, Osku Torro, Elena Pessot, Andrea Zangiacomi, Aleksei Tepljakov:
Extended reality technologies in small and medium-sized European industrial companies: level of awareness, diffusion and enablers of adoption. 1745-1761 - Menghe Zhang, Jürgen P. Schulze, Dong Zhang:
E-faceatlasAR: extend atlas of facial acupuncture points with auricular maps in augmented reality for self-acupressure. 1763-1776 - Sigbjørn Litleskare, Fred Fröhlich, Ole Einar Flaten, Amelia Haile, Svein Åge Kjøs Johnsen, Giovanna Calogiuri:
Taking real steps in virtual nature: a randomized blinded trial. 1777-1793 - Adlina Syamlan, Fathurachman, Kathleen Denis, Emmanuel B. Vander Poorten, Bambang Pramujati, Tegoeh Tjahjowidodo:
Haptic/virtual reality orthopedic surgical simulators: a literature review. 1795-1825 - David Harborth, Katharina Kümpers:
Correction to: Intelligence augmentation: rethinking the future of work by leveraging human performance and abilities. 1827
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