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Arnulph Fuhrmann
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2020 – today
- 2024
- [c39]Kristoffer Waldow, Arnulph Fuhrmann, Daniel Roth:
Facial Feature Enhancement for Immersive Real-Time Avatar-Based Sign Language Communication Using Personalized CNNs. VR Workshops 2024: 919-920 - [c38]Kristoffer Waldow, Lukas Decker, Martin Misiak, Arnulph Fuhrmann, Daniel Roth, Marc Erich Latoschik:
Investigating Incoherent Depth Perception Features in Virtual Reality Using Stereoscopic Impostor-Based Rendering. VR Workshops 2024: 921-922 - [c37]Olaf Clausen, Arnulph Fuhrmann, Martin Misiak, Marc Erich Latoschik, Ricardo Marroquim:
Rendering diffraction Phenomena on rough surfaces in Virtual Reality. VRST 2024: 85:1-85:2 - 2023
- [j6]Olaf Clausen, Y. Chen, Arnulph Fuhrmann, Ricardo Marroquim:
Investigation and Simulation of Diffraction on Rough Surfaces. Comput. Graph. Forum 42(1): 245-260 (2023) - [c36]Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik:
The Impact of Reflection Approximations on Visual Quality in Virtual Reality. SAP 2023: 1:1-1:11 - [c35]Turhan Civelek, Arnulph Fuhrmann:
Cartesian Robot Controlling with Sense Gloves and Virtual Control Buttons: Development of a 3D Mixed Reality Application. VISIGRAPP (1: GRAPP) 2023: 242-249 - [c34]Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik:
A Subjective Quality Assessment of Temporally Reprojected Specular Reflections in Virtual Reality. VR Workshops 2023: 825-826 - 2022
- [c33]Katja Tümmers, Tobias Kemper, Arnulph Fuhrmann:
Generating VR Meeting Rooms with Non-rectangular Floor Plans Using Cost Optimization and Hard Constraints. EuroXR 2022: 171-188 - [c32]Lucas Bernhard, Fabrizio Nunnari, Amelie Unger, Judith Bauerdiek, Christian Dold, Marcel Hauck, Alexander Stricker, Tobias Baur, Alexander Heimerl, Elisabeth André, Melissa Reinecker, Cristina España-Bonet, Yasser Hamidullah, Stephan Busemann, Patrick Gebhard, Corinna Jäger, Sonja Wecker, Yvonne Kossel, Henrik Müller, Kristoffer Waldow, Arnulph Fuhrmann, Martin Misiak, Dieter Wallach:
Towards Automated Sign Language Production: A Pipeline for Creating Inclusive Virtual Humans. PETRA 2022: 260-268 - 2021
- [c31]Fabrizio Nunnari, Judith Bauerdiek, Lucas Bernhard, Cristina España-Bonet, Corinna Jäger, Amelie Unger, Kristoffer Waldow, Sonja Wecker, Elisabeth André, Stephan Busemann, Christian Dold, Arnulph Fuhrmann, Patrick Gebhard, Yasser Hamidullah, Marcel Hauck, Yvonne Kossel, Martin Misiak, Dieter Wallach, Alexander Stricker:
AVASAG: A German Sign Language Translation System for Public Services (short paper). AT4SSL@MTSummit 2021: 43-48 - [c30]Nigel Frangenberg, Kristoffer Waldow, Arnulph Fuhrmann:
Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environment. VR Workshops 2021: 609-610 - [c29]Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik:
Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality. VRST 2021: 3:1-3:10 - [c28]Umut Dinç, Michelle Gräsle, Thomas Neteler, Arnulph Fuhrmann:
A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight Spaces. VRST 2021: 52:1-52:3 - 2020
- [c27]Kristoffer Waldow, Arnulph Fuhrmann:
Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systems. VR Workshops 2020: 595-596 - [c26]Niko Wißmann, Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik:
A Low-Cost Approach to Fish Tank Virtual Reality with Semi-Automatic Calibration Support. VR Workshops 2020: 599-600 - [c25]Andre Büttner, Stefan M. Grünvogel, Arnulph Fuhrmann:
The influence of text rotation, font and distance on legibility in VR. VR Workshops 2020: 663-664 - [c24]Niko Wißmann, Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik:
Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing. VR 2020: 828-835
2010 – 2019
- 2019
- [c23]Kristoffer Waldow, Arnulph Fuhrmann, Stefan M. Grünvogel:
Investigating the Effect of Embodied Visualization in Remote Collaborative Augmented Reality. EuroVR 2019: 246-262 - [c22]Olaf Clausen, Ricardo Marroquim, Arnulph Fuhrmann, Holger Weigand:
What is the Reddening Effect and does it really exist? MAM@EGSR 2019: 27-30 - [c21]Kristoffer Waldow, Arnulph Fuhrmann:
Using MQTT for Platform Independent Remote Mixed Reality Collaboration. MuC (Workshopband) 2019 - [c20]Martin Misiak, Niko Wissmann, Arnulph Fuhrmann, Marc Erich Latoschik:
The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality. VRST 2019: 92:1-92:2 - 2018
- [j5]Olaf Clausen, Ricardo Marroquim, Arnulph Fuhrmann:
Acquisition and Validation of Spectral Ground Truth Data for Predictive Rendering of Rough Surfaces. Comput. Graph. Forum 37(4): 1-12 (2018) - [c19]Javier Rodriguez Puigvert, Till Krempel, Arnulph Fuhrmann:
Localization Service Using Sparse Visual Information Based on Recent Augmented Reality Platforms. ISMAR Adjunct 2018: 415-416 - [c18]Martin Misiak, Andreas Schreiber, Arnulph Fuhrmann, Sascha Zur, Doreen Seider, Lisa Nafeie:
IslandViz: A Tool for Visualizing Modular Software Systems in Virtual Reality. VISSOFT 2018: 112-116 - [c17]Martin Misiak, Doreen Seider, Sascha Zur, Arnulph Fuhrmann, Andreas Schreiber:
Immersive Exploration of OSGi-Based Software Systems in Virtual Reality. VR 2018: 637-638 - [c16]Kristoffer Waldow, Arnulph Fuhrmann, Stefan M. Grünvogel:
Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain? VR 2018: 717-718 - [c15]Kristoffer Waldow, Martin Misiak, Ursula Derichs, Olaf Clausen, Arnulph Fuhrmann:
An evaluation of smartphone-based interaction in AR for constrained object manipulation. VRST 2018: 69:1-69:2 - 2017
- [c14]Oliver Basting, Arnulph Fuhrmann, Stefan M. Grünvogel:
The effectiveness of changing the field of view in a HMD on the perceived self-motion. 3DUI 2017: 225-226 - [c13]Martin Misiak, Arnulph Fuhrmann:
Directional occlusion via multi-irradiance mapping. SIGGRAPH Posters 2017: 43:1-43:2 - [c12]Daniel Roth, Kristoffer Waldow, Marc Erich Latoschik, Arnulph Fuhrmann, Gary Bente:
Socially immersive avatar-based communication. VR 2017: 259-260 - 2016
- [c11]Daniel Roth, Jean-Luc Lugrin, Julia Buser, Gary Bente, Arnulph Fuhrmann, Marc Erich Latoschik:
A simplified inverse kinematic approach for embodied VR applications. VR 2016: 275-276 - [c10]Daniel Roth, Jean-Luc Lugrin, Dmitri Galakhov, Arvid Hofmann, Gary Bente, Marc Erich Latoschik, Arnulph Fuhrmann:
Avatar realism and social interaction quality in virtual reality. VR 2016: 277-278 - [c9]Daniel Roth, Kristoffer Waldow, Felix Stetter, Gary Bente, Marc Erich Latoschik, Arnulph Fuhrmann:
SIAMC: a socially immersive avatar mediated communication platform. VRST 2016: 357-358 - 2015
- [c8]Tobias Manroth, Nils Pospischil, Philipp Schoemacker, Arnulph Fuhrmann:
SVEn - Shared Virtual Environment. Eurographics (Education Papers) 2015: 43-44
2000 – 2009
- 2007
- [j4]Marco Hutter, Arnulph Fuhrmann:
Optimized Continuous Collision Detection for Deformable Triangle Meshes. J. WSCG 15(1-3): 25-32 (2007) - [c7]Karim Khakzar, Rainer Blum, Jörn Kohlhammer, Arnulph Fuhrmann, Angela Maier, Axel Maier:
Interactive Product Visualization for an In-Store Sales Support System for the Clothing Retail. HCI (8) 2007: 307-316 - 2006
- [b1]Arnulph Fuhrmann:
Interaktive Animation textiler Materialien. Darmstadt University of Technology, Germany, 2006, pp. I-VI, 1-221 - [p1]Arnulph Fuhrmann:
Interaktive Animation Textiler Materialien. Ausgezeichnete Informatikdissertationen 2006: 79-88 - 2005
- [j3]Matthias Teschner, Stefan Kimmerle, Bruno Heidelberger, Gabriel Zachmann, Laks Raghupathi, Arnulph Fuhrmann, Marie-Paule Cani, François Faure, Nadia Magnenat-Thalmann, Wolfgang Straßer, Pascal Volino:
Collision Detection for Deformable Objects. Comput. Graph. Forum 24(1): 61-81 (2005) - [c6]Matthias Teschner, Bruno Heidelberger, Dinesh Manocha, Naga K. Govindaraju, Gabriel Zachmann, Stefan Kimmerle, Johannes Mezger, Arnulph Fuhrmann:
Collision Handling in Dynamic Simulation Environments. Eurographics (Tutorials) 2005: 79-185 - [c5]Gabriel Zachmann, Matthias Teschner, Stefan Kimmerle, Bruno Heidelberger, Laks Raghupathi, Arnulph Fuhrmann:
Real-Time Collision Detection for Dynamic Virtual Environments. VR 2005: 310 - [c4]Martin Knuth, Arnulph Fuhrmann:
Self-Shadowing of Dynamic Scenes with Environment Maps using the GPU. WSCG (Full Papers) 2005: 31-46 - 2004
- [j2]Markus Wacker, Michael Keckeisen, Stefan Kimmerle, Wolfgang Straßer, Volker Luckas, Clemens Groß, Arnulph Fuhrmann, Mirko Sattler, Ralf Sarlette, Reinhard Klein:
Virtual Try-On. Inform. Spektrum 27(6): 504-511 (2004) - [c3]Matthias Teschner, Stefan Kimmerle, Bruno Heidelberger, Gabriel Zachmann, Laks Raghupathi, Arnulph Fuhrmann, Marie-Paule Cani, François Faure, Nadia Magnenat-Thalmann, Wolfgang Straßer, Pascal Volino:
Collision Detection for Deformable Objects. Eurographics (State of the Art Reports) 2004 - 2003
- [j1]Arnulph Fuhrmann, Clemens Groß, Volker Luckas, Andreas Weber:
Interaction-free dressing of virtual humans. Comput. Graph. 27(1): 71-82 (2003) - [c2]Clemens Groß, Arnulph Fuhrmann, Volker Luckas:
Automatic pre-positioning of virtual clothing. SCCG 2003: 99-108 - [c1]Arnulph Fuhrmann, Clemens Groß, Volker Luckas:
Interactive Animation of Cloth Including Self Collision Detection. WSCG 2003
Coauthor Index
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last updated on 2024-10-07 21:15 CEST by the dblp team
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