default search action
The Visual Computer, Volume 6
Volume 6, Number 1, February 1990
- Marc Levoy:
Volume rendering by adaptive refinement. 2-7 - Robert E. Webber:
Ray tracing voxel data via biquadratic local surface interpolation. 8-15 - Daniel Cohen, Arie E. Kaufman, Reuven Bakalash, Samuel Bergman:
Real time discrete shading. 16-27 - Karl Heinz Höhne, Michael Bomans, Andreas Pommert, Martin Riemer, Carsten Schiers, Ulf Tiede, Gunnar Wiebecke:
3D Visualization of tomographic volume data using the generalized voxel model. 28-36 - Carl Frederick, Eric L. Schwartz:
Brain peeling: viewing the inside of a laminar three-dimensional solid. 37-49
Volume 6, Number 2, March 1990
- B. K. Hinds, J. McCartney:
Interactive garment design. 53-61 - Stuart A. Green, Derek J. Paddon:
A highly flexible multiprocessor solution for ray tracing. 62-73 - J. R. Parker:
Scaling low-resolution bitmaps fonts using linear feature extraction. 74-78 - Phillip H. Getto, David E. Breen:
An object-oriented architecture for a computer animation system. 79-92 - Yehoshua Y. Zeevi, Moshe Porat, George A. Geri:
Computer image generation for flight simulators: the Gabor approach. 93-105 - Cornelius W. A. M. van Overveld:
A technique for motion specification in computer animation. 106-116
Volume 6, Number 3, June 1990
- Georg Rainer Hofmann:
Who invented ray tracing? 120-124 - Masataka Ohta, Mamoru Maekawa:
Ray-bound tracing for perfect and efficient anti-aliasing. 125-133 - Dani Lischinski, Jakob Gonczarowski:
Improved techniques for ray tracing parametric surfaces. 134-152 - J. David MacDonald, Kellogg S. Booth:
Heuristics for ray tracing using space subdivision. 153-166 - Mark J. Charney, Isaac D. Scherson:
Efficient traversal of well-behaved hierarchical trees of extents for ray-tracing complex scenes. 167-178
Volume 6, Number 4, August 1990
- Hanan Samet, Markku Tamminen:
Approximating CSG trees of moving objects. 182-209 - Jan Gecsei, Paul Girard:
Improving computer interfaces by animation from videodisc. 210-218 - J. Owczarczyk, B. Owczarczyk:
Evaluation of true 3D display systems for visualizing medical volume data. 219-226 - Clifford A. Pickover:
A note on inverted Mandelbrot sets. 227-229 - Gurminder Singh:
Vu: visual user-interface design. 230-241
Volume 6, Number 5, November 1990
- Colin Ware:
Using hand position for virtual object placement. 245-253 - Luis Serra, Rodney Lionel Rhodes:
Low-cost hardware platform for developing realtime 3D graphics. 254-265 - Elisabetta Bruzzone, Leila De Floriani:
Two data structures for building tetrahedralizations. 266-283 - Christopher Giertsen, Arne Halvorsen, Per R. Flood:
Graph-directed modelling from serial sections. 284-290 - Vasilis Vlassopoulos:
Adaptive polygonization of parametric surfaces. 291-298
Volume 6, Number 6, December 1990
- Nelson L. Max:
Polygon-based post-process motion blur. 308-314 - Galyn Susman:
A case study: the making of Pencil Test. 315-325 - Tosiyasu L. Kunii, Hironobu Gotoda:
Singularity theoretical modeling and animation of garment wrinkle formation processes. 326-336 - Monique Nahas, Hervé Huitric, Marc Rioux, Jacques Domey:
Facial image synthesis using skin texture recording. 337-343 - Ronan Boulic, Nadia Magnenat-Thalmann, Daniel Thalmann:
A global human walking model with real-time kinematic personification. 344-358 - Roberto Maiocchi, Barbara Pernici:
Directing an animated scene with autonomous actors. 359-371 - Robert L. Conger:
A picture of a butter-fly with diffusion-shaped wings. 372-374
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.