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Presence: Teleoperators and Virtual Environments, Volume 11
Volume 11, Number 1, February 2002
- Bob G. Witmer, Wallace J. Sadowski, Neal M. Finkelstein:
VE-Based Training Strategies for Acquiring Survey Knowledge. 1-18 - William Brian Lathrop, Mary K. Kaiser:
Perceived Orientation in Physical and Virtual Environments: Changes in Perceived Orientation as a Function of Idiothetic Information Available. 19-32 - Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina, Zsolt Szalavári, L. Miguel Encarnação, Michael Gervautz, Werner Purgathofer:
The Studierstube Augmented Reality Project. 33-54 - Margaret Corbit:
Building Virtual Worlds for Informal Science Learning (SciCentr and SciFair) in the Active Worlds Educational Universe (AWEDU). 55-67 - David-Paul Pertaub, Mel Slater, Chris Barker:
An Experiment on Public Speaking Anxiety in Response to Three Different Types of Virtual Audience. 68-78 - Brett Stevens, Jennifer Jerrams-Smith, David Heathcote, David Callear:
Putting the Virtual into Reality: Assessing Object-Presence with Projection-Augmented Models. 79-92 - Douglas Brungart:
Near-Field Virtual Audio Displays. 93-106
Volume 11, Number 2, April 2002
- Michitaka Hirose, Yuichi Ohta, Steven Feiner:
Guest Editors' Introduction. iii-iv - Keiichi Sawada, Masayuki Okihara, Shigeru Nakamura:
A Wearable Attitude-Measurement System Using a Fiberoptic Gyroscope. 109-118 - Nicholas R. Hedley, Mark Billinghurst, Lori Postner, Richard May, Hirokazu Kato:
Explorations in the Use of Augmented Reality for Geographic Visualization. 119-133 - Somsak Walairacht, Keita Yamada, Shoichi Hasegawa, Makoto Sato:
4 + 4 Fingers Manipulating Virtual Objects in Mixed-Reality Environment. 134-143 - Joohi Lee, Gentaro Hirota, Andrei State:
Modeling Real Objects Using Video See-Through Augmented Reality. 144-157 - Steve Mann, James Fung:
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-World Scenes. 158-175 - Yuichi Ohta, Yasuyuki Sugaya, Hiroki Igarashi, Toshikazu Ohtsuki, Kaito Taguchi:
Share-Z: Client/Server Depth Sensing for See-Through Head-Mounted Displays. 176-188 - Blair MacIntyre, Marco Lohse, Jay David Bolter, Emmanuel Moreno:
Integrating 2-D Video Actors into 3-D Augmented-Reality Systems. 189-202 - Yukio Sakagawa, Akihiro Katayama, Daisuke Kotake, Hideyuki Tamura:
Data Compression and Hardware Implementation of Ray-Space Rendering for Interactive Augmented Virtuality. 203-219
Volume 11, Number 3, June 2002
- Scot Thrane Refsland, Takeo Ojika, Robert F. Berry:
Enhanced Environments: Large Scale, Real-Time Ecosystems. 221-246 - Abhijeet Vijayakar, John M. Hollerbach:
Effect of Turning Strategy on Maneuvering Ability Using the Treadport Locomotion Interface. 247-258 - Mihran Tuceryan, Yakup Genc, Nassir Navab:
Single-Point Active Alighment Method (SPAAM) for Optical See-Through HMD Calibration for Augmented Reality. 259-276 - Nak Young Chong, Shun'ichi Kawabata, Kohtaro Ohba, Tetsuo Kotoku, Kiyoshi Komoriya, Kunikatsu Takase, Kazuo Tanie:
Multioperator Teleoperation of Multirobot Systems with Time Delay: Part I--Aids for Collision-Free Control. 277-291 - Nak Young Chong, Kohtaro Ohba, Tetsuo Kotoku, Kiyoshi Komoriya, Kunikatsu Takase, Kazuo Tanie:
Multioperator Teleoperation of Multirobot Systems with Time Delay: Part II--Testbed Description. 292-303 - Ungyeon Yang, Gerard Jounghyun Kim:
Implementation and Evaluation of "Just Follow Me": an Immersive, VR-Based, Motion-Training System. 304-323 - Henry Been-Lirn Duh, James Jeng-Weei Lin, Robert V. Kenyon, Donald E. Parker, Thomas A. Furness:
Effects of Characteristics of Image Quality in an Immersive Environment. 324-332
Volume 11, Number 4, August 2002
- Geb Thomas:
Guest Editor's Introduction to the Special Section on Virtual Environments and Mobile Robots: Control, Simulation and Robot Pilot Training. Presence Teleoperators Virtual Environ. 11(4) (2002) - Heath A. Ruff, Sundaram Narayanan, Mark H. Draper:
Human Interaction with Levels of Automation and Decision-Aid Fidelity in the Supervisory Control of Multiple Simulated Unmanned Air Vehicles. 335-351 - Shaun W. Lawson, John R. G. Pretlove, Alison C. Wheeler, Graham A. Parker:
Augmented Reality As a Tool to Aid the Telerobotic Exploration and Characterization of Remote Environments. 352-367 - Corinna E. Lathan, Michael Tracey:
The Effects of Operator Spatial Perception and Sensory Feedback on Human-Robot Teleoperation Performance. 368-377 - Jinseok Seo, Gerard Jounghyun Kim:
Design for Presence: A Structured Approach to Virtual Reality System Design. 378-403 - Doug A. Bowman:
A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. 404-424 - Holger Regenbrecht, Thomas Schubert:
Real and Illusory Interactions Enhance Presence in Virtual Environments. 425-434 - Mel Slater:
Presence and The Sixth Sense. 435-439 - Mike Edwards:
A Study on Fine Hand Posture Configuration in Virtual Environments and Teleoperation. Presence Teleoperators Virtual Environ. 11(4): 440-441 (2002)
Volume 11, Number 5, October 2002
- Bernhard E. Riecke, Henricus A. H. C. van Veen, Heinrich H. Bülthoff:
Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality. 443-473 - Lin Chai, William A. Hoff, Tyrone Vincent:
Three-Dimensional Motion and Structure Estimation Using Inertial Sensors and Computer Vision for Augmented Reality. 474-492 - Nadine E. Miner, Thomas P. Caudell:
A Wavelet Synthesis Technique for Creating Realistic Virtual Environment Sounds. 493-507 - Nadine E. Miner, Timothy E. Goldsmith, Thomas P. Caudell:
Perceptual Validation Experiments for Evaluating the Quality of Wavelet-Synthesized Sounds. 508-524 - Philippe Fuchs, Fawzi Nashashibi, Didier Maman:
Assistance for Telepresence by Stereovision-Based Augmented Reality and Interactivity in 3D Space. 525-535 - Claudio S. Pinhanez, Aaron F. Bobick:
"It/I": A Theater Play Featuring an Autonomous Computer Character. 536-548
Volume 11, Number 6, December 2002
- Murat Cenk Cavusoglu, David Feygin, Frank Tendick:
A Critical Study of the Mechanical and Electrical Properties of the PHANToM Haptic Interface and Improvements for High Performance Control. 555-568 - Takashi Mitsuda, Sachiko Kuge, Masato Wakabayashi, Sadao Kawamura:
Wearable Force Display Using a Particle Mechanical Constraint. 569-577 - Stephen Wright, Nicholas J. Ward, Anthony G. Cohn:
Enhanced Presence in Driving Simulators Using Autonomous Traffic with Virtual Personalities. 578-590 - Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones:
Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments. 591-609 - Jannick P. Rolland, Catherine Meyer, K. Arthur, Edward J. Rinalducci:
Method of Adjustments versus Method of Constant Stimuli in the Quantification of Accuracy and Precision of Rendered Depth in Head-Mounted Displays. 610-625 - Stephanie Greenish, Vincent Hayward, Vanessa B. Chial, Allison M. Okamura, Thomas Steffen:
Measurement, Analysis and Display of Haptic Signals During Surgical Cutting. 626-651 - Helen H. Hu, Amy Ashurst Gooch, Sarah H. Creem-Regehr, William B. Thompson:
Visual Cues for Perceiving Distances from Objects to Surfaces. 652-664 - Phil Turner, Susan Turner:
Embedding Context of Use in CVE Design. 665-676 - Silvia Gabrielli, Eric Charles Harris, Yvonne Rogers, Michael Scaife, Hilary Smith:
A Conceptual Framework for Mixed Reality Environments: Designing Novel Learning Activities for Young Children. 677-687
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