I don't just want to make games โ I want to make memories. Small, warm ones that stick with you long after you've closed the tab. Something soft enough to lean on when a real day gets hard, even just for a few minutes.
That's the whole goal. Not the biggest game, or the most polished one โ just something that makes a player feel a little happier, a little less alone, for as long as they're playing it.
When I was a kid, games felt like magic. I'd get so excited I could barely sit still. Somewhere along the way, that feeling quietly faded โ the way things do when you grow up.
Then I replayed Zelda: Breath of the Wild recently, and for a moment, it was all back โ that same wide-eyed wonder from when I was little. I want to find that spark again, and the way I'm chasing it is by making small, honest games of my own.
An award-winning visual novel about a bullying survivor rebuilding her life at a new school โ six branching endings, and never a sad one.
View on SteamA cozy time-management dating sim where you play cupid for a cast of quirky clients, with a very good cat coworker along the way.
View on Steam