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Reply to iOS 26 Liquid Glass not showing
You shouldn't need to set the key as it defaults to false. Might want to check out: https://developer.apple.com/documentation/technologyoverviews/adopting-liquid-glass Has very good guides for both UIKit and SwiftUI. Sad that Apple doesn't give a UIKit code example.
Topic: UI Frameworks SubTopic: General Tags:
Oct ’25
Reply to Effect liquid glass on app icon
It will only work if you're building the app using Xcode 26. You also need to add the .icon file to your app. I was able to just drag and drop the file next to me assets bundle and it deployed it to my asset bundle in the next build.
Topic: Design SubTopic: General
Oct ’25
Reply to Unable to connect Xcode 15 to iPhone (Error: developer disk image could not be mounted)
The odd thing is work isn't letting us on the latest MacOS. If I connect my developer phone to my home system on Mac Sonoma I can download with no issues. On my work laptop that is running Ventura 13.6, after the 17.0.3 update I get the dreaded: Previous preparation error: The developer disk image could not be mounted on this device.. Error mounting image: 0xe8000105 (kAMDMobileImageMounterTATSUDeclinedAuthorization: The server declined to authorize this image on this device for this user.) My guess is the crypto is out of what between the two Mac OS versions. The dialog above will also bounce to this after a few seconds and then bounce back: "Xcode will continue when the operation completes." Anyone gotten a work around with Xcode 15 on Ventura 13.6? Thanks!
Oct ’23