Sailor

From Dragon Quest Wiki
Jump to navigation Jump to search
Vocation
Sailor

The Hero as a Sailor in Dragon Quest VII (3DS remake).
Japanese name: 船乗り (Funanori)
Introduced in: Dragon Quest VII
Appears in: Dragon Quest VII
Dragon Quest VII Reimagined
This article is about the monster talent also called mariner. For other uses, see Mariner (Talent).
A seasoned seafarer whose abilities come into their own in watery surroundings. --Description from Dragon Quest VII

The Sailor (船乗り, Funanori), previously localized as Mariner, is a vocation that is exclusive to the game Dragon Quest VII: Fragments of the Forgotten Past.

Description[edit | edit source]

The sailor is an experienced and hardy warrior of the sea. They will learn some travel spells that will be useful on the high seas such as Swoosh to propel ships on their own, Eye for Distance to spot any land, and Net Loss to haul in a big catch. In battle, the sailor can utilize learn sea-based techniques. They will also be resistant to sea-based skills like Tsunami. After mastering this class, the Sailor can become a Pirate, provided that they have also mastered the Thief class.

Appearances[edit | edit source]

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Stat Changes[edit | edit source]

Statistics Change
Battles to Master 135 (PS1)/83 (3DS)
Strength Null
Agility +5%
Resilience +10%
Wisdom -10%
Style Null
Max HP +15%
Max MP -20%
Rank Resistance Rate
1 100%
2 100%
3 100%
4 100%
5 100%
6 100%
7 205/256
8 205/256

PSX Abilities[edit | edit source]

While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.

Level Title Learns Battles Needed Target Info MP
1 Beginner 0
2 Novice Net Loss
(Fishnet)
14 One Enemy If successful, prevents enemy from acting the next turn 0
3 Deckhand Body Slam
(Ramming)
25 One Enemy Reduces user and enemy to 20% HP if successful 0
4 Seafarer BirdEye 43 Field When cast, finds the nearest town 0
5 Navigator 60
6 Helmsman Tingle
(NumbOff)
75 All Allies When cast, removes paralysis from allies 2
7 Captain Swoosh
(Infermore)
95 One Group Causes 25~55 HP in Wind Damage 4
8 Admiral Tidal Wave
(Tsunami)
135 All Enemies If successful, causes 30~40 HP in Wind Damage 0
Hybrid Abilities[edit | edit source]
Hybrid Learns Target Info MP
Troubadour
(Bard)
Zzz Shanty
(WaveSong)
One Group Causes one group to fall asleep 0
Priest Lifeboat
(HolyAura)
All Allies Prevents allies from being damaged. However, they can't attack 10
Dancer Hornpipe
(ShipDance)
One Enemy If successful, prevents one enemy from acting the next turn 0
Martial artist Mean Sweep
(BigTrip)
One Enemy Damages the enemy and prevents them from acting the next turn 0
Mage Lightning
(Lightning)
All Enemies Causes ~40 HP in Electric Damage 0
Warrior Wing-Clipper
(BirdSlash)
One Enemy Causes 25% percent extra damage to Floating enemies, regular damage to all others 0

3DS Abilities[edit | edit source]

Level Title Learns Battles Needed Target Info MP
1 Swabbie Net Loss 1 One Enemy Snares an enemy in a fisherman's net, making them miss a turn. 0
2 Cabin Boy Body Slam 5 One Enemy A body blow that deals damage to both slammer and slamee. 0
3 Rigger Tingle 7 All Allies Cures all party members of paralysis, sleep and other ailments. 2
Hornpipe One Group A merry jig so infectious, it'll cause jiving enemies to miss a turn. 0
4 Mate Mean Sweep 9 One Enemy Adds insult to injury by knocking a damaged enemy off their feet. 0
5 Bosun Zzz Shanty 10 One group A sleep-inducing song that will set a group of enemies snoring. 0
6 First Mate Stone's Throw 10 One Group Hurls rocks at a single group of enemies. 0
7 Ship's Captain Swoosh 12 One Group A whirlwind that wallops a group of enemies. 4
8 Commodore Lightning 30 All Enemies Calls down lightning to strike all enemies. 0

Usefulness[edit | edit source]

The Sailor learns Tingle, which is somewhat useful when the player reaches Wetlock. Lightning is also useful for clearing small fry. However, if the player should want a Sailor, make sure to master the Thief class as well to unlock the much more useful Pirate vocation.

Dragon Quest VII Reimagined[edit | edit source]

Sailor is a basic vocation focused on damaging groups of enemies with ocean-themed spells and skills like Coral Grief and Lightning. They also get access to physical skills like Body Slam, Helm Splitter or Stomp.

Mastering it alongside Thief unlocks the Pirate vocation.

Proficiency
Level Type Name
1 Mean Sweep
2 Tingle
3 Body Slam
4 Coral Grief
5 Helm Splitter
6 Stomp
7 Kamikazee
8 Lightning
Let loose skill
Gritty Ditty: Significantly increases all allies' attack power and agility.
Attribute Adjustments
Maximum HP Maximum MP Attack Defence Magical Might Charm
-
Magical Mending Strength Deftness Resilience Agility
-