Showing posts with label sketch. Show all posts
Showing posts with label sketch. Show all posts
May 12, 2009
The trees part to reveal the monastery ruins
May 10, 2009
Monastery Ruins
1. is inspired by Thai architecture to give it a bit of an exotic feel
2. is a little more typical western looking monastery.
3. is also typically western but this has a bit more feeling of a college or place of learning
4. I'm not sure where I was going with this hodge-podge, there is a bit of Mayan combined with some western shapes.
In each of these I wanted to add a hint of a river, since the map shows an underground stream and I thought it would be a great element for transporting stuff, also a secret watery entrance to the dungeon perhaps? I'm leaning towards further developing #3, but I need to think more about it.
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