Qilong Lin

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👋Hi, Welcome to my homepage!

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Education

I’m an undergraduate student from Shanghai Jiao Tong University, majoring in Software Engineering. During my undergraduate study, I have participated in the coding work of some projects, and currently I’m doing some research on Algorithmic Game Theory under the supervision of Prof. Zhenzhe Zheng.


Projects

My Firework 🎆

My Firework is an AR Firework Education Project in collaboration with the Shanghai Science and Technology Museum. It’s mainly developed using Unity Engine, with an easy back-end component to support data transmission. This project won the 2nd Prize in The 9th China Digital Media Technology and Creativity Competition.

To see more about this project, please click here.

Poor Monopoly 🏠

Poor Monopoly is a multi-players 3D monopoly game project built with Unity Engine. It provides custom map function and some characters with different skills.

Click here to see the project’s bundle.

Snake 🐍

It’s a normal snake game developed with Qt. In addition to the normal functionality, it adds some other features. The UI of this project is designed by myself using Photoshop with icons from Iconfont.

Click here to see this project and its DevelopDoc.

Gobang AI 🎲

This is an naive Gobang AI implemented mainly using the Minimax Search Algorithm. The front-end is built using the Flask Framework in python and the UI is designed by myself using Photoshop.

To see the project, please click here.

The only reason why there are soooooo many digital media projects is that they are easier to be displayed (maybe)


Honors