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Base concept art
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Gotta have fuel
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I saw a lot of cafe shops made of cargo containers in Taipei, they have really cool shape, gave me the idea for this scene. I added a lot of vehicles in it (obviously influenced by kevin's work But they're too small to see any details haha
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References • Instagram
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Matt Gaser» Projects
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In 2019 I had a chance to freelance for West Studio to work on Valorant. It was a super awesome experience to work on such a big project and help come up with different ideas and design for it. Here are some design for generic props and gribbles for KINGDOM. Huge thank you to Tyler West for letting me take part in this project, and to David Knapp and Mingchen Shen from West Studio for their AD. https://www.artstation.com/weststudio https://www.artstation.com/mshen…
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base by JimHatama
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Concept art I did for the Breach map in Rogue Company. Aside from the sketches everything was done in 3D and sent to our outsourcing team to help speed up the pipeline. Big thanks to the following people for helping to bring this map to life: Art Director: Matt Demaray, Diana Hankinson Level Designer: Matthew Barcas Outsource Team: Arts United Outsource Manager: Chuy Salinas Lighting Artist: Danny O'Hailey VFX artist: Samuel Thompson Performance Engineer: Patrick Benson-Kingsland, Jason…
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