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Windows · macOS (alpha) · free, no time limit
BETAPublic beta, so you might hit bugs. Tell us via the contact form or Discord.
What's new in v0.9.2
Public beta · June 2026
The first public release of FXCanvas. The full toolset is here from day one: generative sources and effects, the palette system, BPM sync, multi-output, and pixel-mapped DMX.
Explore the full feature set →Coming soon
A look at what we're working on next
Custom fixture creator
PlannedBuild and patch your own DMX fixture profiles right inside FXCanvas
Resolume Output Importer
PlannedImport Resolume Advanced Output presets (screens and slices) to get mapping quickly
Remote Control
ExploringControl your shows from a phone, tablet, or the web
Cloud Sync
ExploringSync your shows, palettes, and presets across devices
Shader Marketplace
ExploringShare (and maybe sell) your custom sources and effects
Metal Support
ExploringNative Metal rendering on macOS
Have a feature request? Let us know →
Need help getting started?
Check out our documentation for installation guides, tutorials, and tips.
View DocumentationSystem Requirements
Check your system meets these requirements for a smooth experience
| Requirement | Windows | macOS |
|---|---|---|
| OS | Windows 10 or 11 (64-bit) | macOS 11 Big Sur or later |
| Processor | Intel i5 / AMD Ryzen 5 or better | Apple Silicon (M1 or later) |
| Memory | 8 GB (16 GB recommended) | 8 GB (16 GB recommended) |
| Graphics | DirectX 12 GPU, 2 GB VRAM (RTX / RX 6000+ recommended) | Apple Silicon GPU (Metal) |
| Storage | 500 MB, SSD | 500 MB, SSD |
| Display | 1920×1080 (2560×1440 recommended) | 1920×1080 (2560×1440 recommended) |
macOS requires Apple Silicon (M1 or later). Intel Macs are not supported.