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Releases: Master-J/DecalCo

DecalCo V1.2

27 Dec 12:51
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Decals are now GDScript independent, all their logic is now happening in the decal shader, solving the need to have 1 material per decal instance and should drasticly improve their performances.

DecalCo V1.1

21 Dec 16:28
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Added GLES2 compatibility.
Fixed uv scaling issues happening when the decal's node was resized.

DecalCo V1.0

03 Jun 08:32
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v1.0

Update README.md

Initial DecalCo pre-release

03 Jun 08:24
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Pre-release
v1.0-alpha

Update Decal.gd