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AlejandroAmat/README.md

Hi, I'm Alejandro

Research Associate @ Carnegie Mellon University

I conduct research in real-time differentiable rendering, 3D Gaussian Splatting, and computer vision with expertise in high-performance computing. I specialize in bridging cutting-edge research with production-ready real-time systems.

Tech Stack & Interests:

C++ • CUDA • Python • Vulkan • OpenGL • PyTorch • GLSL/Slang/HLSL

Real-time Rendering • 3D Gaussian Splatting • CUDA/GPU Computing • Differentiable Rendering • HPC Computing • ML/Computer Vision

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  1. humansensinglab/basket-multiview humansensinglab/basket-multiview Public

    Repository for "Echoes of the Coliseum: Towards 3D Live streaming of Sports Events"

    Python 13 1

  2. Differential-Rendering Differential-Rendering Public

    Inverse rendering with slang (Texturing and 2DGS)

    C++ 10

  3. pybind11-sobel-filter-cuda pybind11-sobel-filter-cuda Public

    Sobel filtering accelerated with CUDA (200000x speedup). Python bindings.

    Cuda 1

  4. humansensinglab/3dgs-vulkan-cpp humansensinglab/3dgs-vulkan-cpp Public

    3dgs renderer with Vulkan for MacOS, Windows & Linux and all GPUs

    C++ 3