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@Command-n-Conquer

Command -n- Conquer

Command & Conquer Open-Source Projects (Post-GPL)

General – Community Cover Reference Note: Hero portrait for community projects, General, stylistic reference only.

📝 Mission Briefing: C&C Open-Source Operation

Sarge — mission order received.
Start: February 27, 2025, 08:00
End: uncertain (possibly lethal)
Location: Community Operations – C&C Open-Source Front

Commander: Tanya — strict, commanding.

Note: Code is sexy & tough. No discussion. Treat as confidential, Sarge.


Hello Sarge, took you long enough! Let's start immediately!

Tanya Adams – Community Cover Reference Note: Hero portrait for community projects, Tanya, stylistic reference only. She leads this briefing.

📑 Briefing with Tanya
  1. I. Projects based on Remastered Cores
  2. II. Open-Source Engine Reimplementations
  3. III. Projects based on the later released cores
  4. Developer Notes: Assets & FOSS Goal
  5. Community Tips & Modding Tools
  6. Best Practices

I. Projects based on the Remastered Cores (Tiberian Dawn & Red Alert 1)

Project Description Link
C&C Remastered Collection Mods Many community mods: balance, new units, campaigns. C&C Modding Discord
OpenC&C (Concept) Cross-platform reimplementation. (Still in concept phase) GitHub OpenC&C

Tanya: “These old cores are tough — pimp them wisely, or the enemy sends you home.”
[ ] Check: Test the engine first, then mods — not all at once.


II. Open-Source Engine Reimplementations (before and after GPL)

Project Description Link
OpenRA Reimplementation for Red Alert, Tiberian Dawn & Dune 2000. openra.net
CnCNet Online multiplayer platform for classic C&C titles. Clients & patches are Open Source (GPLv3). cncnet.org

Tanya: “OpenRA & CnCNet = reliable weapons. Use them, or else!”
[ ] Check: Test multiplayer in low-res first to save time & resources.


III. Projects based on the later released cores (Generals & Renegade)

A. Generals/Zero Hour (SAGE Engine)

Project Description Link
Generals/ZH Community Patch Previously only a mod, now improved on engine level: lags, desyncs, balance. GitHub: Generals/ZH Source
SAGE Engine Modernization 4K, FPS, 64-bit. C&C Modding Discord / Reddit

Tanya: “SAGE Engine is your battlefield — crush bugs, boost FPS!”
[ ] Check: Test changes in small steps.

B. Renegade (W3D Engine)

Project Description Link
W3DHub Projects Umbrella organization for mod projects. w3dhub.com

Tanya: “Renegade X & co — use the GPL core, then it’s really powerful.”
[ ] Check: Document all modding tools, check licenses.


Developer Notes: Assets & FOSS Goal

Status Code Assets Legality
Original assets used GPLv3 Proprietary ❌ Only legal with game purchase
Own assets / CC-licensed GPLv3 New/Open-Source ✅ Full FOSS game possible

Tanya: “Code is free, assets? No cheating! Own creation = victory.”
[ ] Check: Replace all proprietary assets → true FOSS project.


Community Tips & Modding Tools

Tool / Resource Description Link
OpenRA Map Editor Create & test maps openra.net/maps
CnCNet Lobby / Clients Test multiplayer, patches & mods online cncnet.org/downloads
SAGE Modding Tools Tools for Generals & Zero Hour modding r/commandandconquer
W3DHub Tools Renegade modding & level editors w3dhub.com/tools
Community Asset Packs CC0 or self-created assets OpenGameArt.org

Tanya: “Ignore my tools and you get extra drill tomorrow. Do it clean!”


Best Practices

  1. Test engine → assets → full scenes.
  2. Safe prompts for Tanya: subtle, gaze + pose, dirt & sweat, no erotic content.
  3. Low-res tests save credits & render time.
  4. Document each mod clearly, include links & licenses.

Tanya: “No excuses, perfect the mods, make the community proud — move out!”

Pinned Loading

  1. CnC_Renegade CnC_Renegade Public

    Forked from electronicarts/CnC_Renegade

    Command and Conquer: Renegade

    C++

  2. CnC_Generals_Zero_Hour CnC_Generals_Zero_Hour Public

    Forked from electronicarts/CnC_Generals_Zero_Hour

    Command and Conquer: Generals - Zero Hour

    C++

  3. CnC_Red_Alert CnC_Red_Alert Public

    Forked from electronicarts/CnC_Red_Alert

    Command and Conquer: Red Alert

    C++

  4. CnC_Tiberian_Dawn CnC_Tiberian_Dawn Public

    Forked from electronicarts/CnC_Tiberian_Dawn

    Command and Conquer Tiberian Dawn

    C++

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