Note: Hero portrait for community projects, General, stylistic reference only.
Sarge — mission order received.
Start: February 27, 2025, 08:00
End: uncertain (possibly lethal)
Location: Community Operations – C&C Open-Source Front
Commander: Tanya — strict, commanding.
Note: Code is sexy & tough. No discussion. Treat as confidential, Sarge.
Note: Hero portrait for community projects, Tanya, stylistic reference only. She leads this briefing.
📑 Briefing with Tanya
Project | Description | Link |
---|---|---|
C&C Remastered Collection Mods | Many community mods: balance, new units, campaigns. | C&C Modding Discord |
OpenC&C (Concept) | Cross-platform reimplementation. (Still in concept phase) | GitHub OpenC&C |
Tanya: “These old cores are tough — pimp them wisely, or the enemy sends you home.”
[ ] Check: Test the engine first, then mods — not all at once.
Project | Description | Link |
---|---|---|
OpenRA | Reimplementation for Red Alert, Tiberian Dawn & Dune 2000. | openra.net |
CnCNet | Online multiplayer platform for classic C&C titles. Clients & patches are Open Source (GPLv3). | cncnet.org |
Tanya: “OpenRA & CnCNet = reliable weapons. Use them, or else!”
[ ] Check: Test multiplayer in low-res first to save time & resources.
Project | Description | Link |
---|---|---|
Generals/ZH Community Patch | Previously only a mod, now improved on engine level: lags, desyncs, balance. | GitHub: Generals/ZH Source |
SAGE Engine Modernization | 4K, FPS, 64-bit. | C&C Modding Discord / Reddit |
Tanya: “SAGE Engine is your battlefield — crush bugs, boost FPS!”
[ ] Check: Test changes in small steps.
Project | Description | Link |
---|---|---|
W3DHub Projects | Umbrella organization for mod projects. | w3dhub.com |
Tanya: “Renegade X & co — use the GPL core, then it’s really powerful.”
[ ] Check: Document all modding tools, check licenses.
Status | Code | Assets | Legality |
---|---|---|---|
Original assets used | GPLv3 | Proprietary | ❌ Only legal with game purchase |
Own assets / CC-licensed | GPLv3 | New/Open-Source | ✅ Full FOSS game possible |
Tanya: “Code is free, assets? No cheating! Own creation = victory.”
[ ] Check: Replace all proprietary assets → true FOSS project.
Tool / Resource | Description | Link |
---|---|---|
OpenRA Map Editor | Create & test maps | openra.net/maps |
CnCNet Lobby / Clients | Test multiplayer, patches & mods online | cncnet.org/downloads |
SAGE Modding Tools | Tools for Generals & Zero Hour modding | r/commandandconquer |
W3DHub Tools | Renegade modding & level editors | w3dhub.com/tools |
Community Asset Packs | CC0 or self-created assets | OpenGameArt.org |
Tanya: “Ignore my tools and you get extra drill tomorrow. Do it clean!”
- Test engine → assets → full scenes.
- Safe prompts for Tanya: subtle, gaze + pose, dirt & sweat, no erotic content.
- Low-res tests save credits & render time.
- Document each mod clearly, include links & licenses.
Tanya: “No excuses, perfect the mods, make the community proud — move out!”