Stars
Unified Realtime/API framework for .NET platform and Unity.
Use custom vibrations on mobile with this native Plugin for Unity (Android & iOS)
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.
Background Music, a macOS audio utility: automatically pause your music, set individual apps' volumes and record system audio.
uBlock Origin - An efficient blocker for Chromium and Firefox. Fast and lean.
⚡ Dynamically generated stats for your github readmes
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
High performance in-memory/distributed messaging pipeline for .NET and Unity.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
Tween Animation Library for Unity Timeline
Provides an efficient allocation free async/await integration for Unity.
make music synced game with Unity / ADX2 / Wwise