p5.sound brings the Processing approach to Web Audio as an addon for p5.js. Functionality includes audio input, playback, manipulation, effects, recording, sequencing, analysis and synthesis. The library is designed to be used in tandem with p5.js.
- Examples at p5js.org/examples
- Additional examples at processing.github.io/p5.js-sound
- p5.js Sound Tutorial by Dan Shiffman on YouTube
Interactive documentation at p5js.org/reference/#/libraries/p5.sound
- Visit http://p5js.org/download/ for the latest official release of p5 with the latest p5.sound included.
- The sound library here is updated more frequently, and we occasionally offer new releases before the release cycle of p5.js.
Here's a guide to contribute to the p5.js project https://github.com/processing/p5.js-sound/wiki/Contribute, to help you getting started as a contributor.
Note : If you have any questions or concerns regarding the project, you can reach out to our Discord and Gitter communities. The p5.js team closely monitors all pull requests and issues on GitHub, so there's no need to also post them on Discord. Additionally, conversations about specific pull requests and issues should take place on GitHub, to ensure that people following along over can see and take part in the whole discussion.
p5.sound is built with a few modules (Clock, TimelineSignal, and signal math components) from Tone.js, an interactive music framework developed by Yotam Mann.