A tilemap library for p5.js's OpenGL mode that is optimized to draw tilemaps within a single draw call using WebGL
Here's an example showing how to use the library https://github.com/RandomGamingDev/GLTilemapp5js/tree/main/examples/p5js-example. You can see the example here: https://raw.githack.com/RandomGamingDev/GLTilemapp5js/main/examples/p5js-example/index.html.
This library requires the following libraries which are to be imported in the following order:
To use it you can simply include https://cdn.jsdelivr.net/gh/RandomGamingDev/GLTilemapp5js/tilemap.js alongside this library's dependencies in your HTML file! If you want to you can also just download the file and include it in your HTML file that way.
btw stuff updates so remember to specify a version/commit for your library if you want to use a link and don't want your code to automatically update to the newest version of the library