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  • Umeå, Sweden

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Library of 40+ independent Lua modules improving Neovim experience with minimal effort

Lua 8,117 264 Updated Oct 9, 2025

Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

C++ 30,994 1,366 Updated Oct 9, 2025

State of the art "build your own engine" kit powered by gfx-hal

Rust 817 97 Updated Nov 14, 2022
Rust 18 7 Updated Jan 23, 2019

Helper crate for gfx-hal to create and use meshes with vertex semantic

Rust 9 2 Updated Jan 23, 2019

Define dependency chains and synchronize gpu resources like if it is an easy task.

Rust 11 1 Updated Jan 23, 2019

Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs

Rust 171 17 Updated Sep 28, 2025

A generic scene graph extension for Specs

Rust 38 16 Updated Jul 22, 2020
Rust 26 6 Updated Sep 13, 2025

Repo for the Rust `platform` crate.

Rust 22 1 Updated Jan 31, 2019
Rust 4 Updated Jun 26, 2018

Shred based event handler

Rust 60 12 Updated Jun 4, 2022

Data-oriented and data-driven game engine written in Rust

Rust 8,019 736 Updated Dec 6, 2021

[DEPRECATED] Memory management library of gfx_hal

Rust 27 7 Updated May 13, 2019

eXtensible Framegraph

Rust 38 1 Updated Jan 23, 2019

A library of mesh generation utilities.

Rust 129 28 Updated Apr 22, 2023

A cgmath physics library that can be used with Specs

Rust 109 10 Updated Aug 4, 2020

A collision extension to cgmath

Rust 132 24 Updated Jun 9, 2024