SpectralRift
Easy to use C++ Game Engine with support for multiple platforms, focusing on "writing once, run everywhere"
Pinned Loading
Repositories
Showing 10 of 20 repositories
- Rift.Platform.Desktop.Windows Public
Module that contains platform-specific code for Windows systems to be used with the SpectralRift Engine.
SpectralRift/Rift.Platform.Desktop.Windows’s past year of commit activity - Rift.Backend.OpenGL Public
SpectralRift/Rift.Backend.OpenGL’s past year of commit activity - Rift.Backend.D3D9 Public
Direct3D 9 implementation for the SpectralRift 1 Engine. It is supposed to target the XBOX 360 Game Console and older Windows OS.
SpectralRift/Rift.Backend.D3D9’s past year of commit activity - Rift.Input Public
SpectralRift/Rift.Input’s past year of commit activity
Top languages
Loading…
Most used topics
Loading…