Updat is a simple-to-use reliable flutter-native updater that handles your application's updates. All you need is a place to host your files and a place to check for the latest version.
To get started simply type flutter pub add updat
in your terminal.
🎉 Done, It's that simple.
Integration with your app requires just a few lines of code, add the following widget wherever you want your updat widget to be:
UpdatWidget(
currentVersion: "1.0.0",
getLatestVersion: () async {
// Here you should fetch the latest version. It must be semantic versioning for update detection to work properly.
return "1.0.1";
},
getBinaryUrl: (latestVersion) async {
// Here you provide the link to the binary the user should download. Make sure it is the correct one for the platform!
return "https://github.com/latest/release/bin.exe";
},
// Lastly, enter your app name so we know what to call your files.
appName: "Updat Example",
),
That should get you up and running in just a few seconds ⚡️.
or use the UpdatWindowManager
, and let updat handle everything on autopilot. Just place it right after your MaterialApp
.
Want to learn how to integrate Updat in your app?
Parameter | Type | Value | Default |
---|---|---|---|
currentVersion |
String |
Required. Must be a semantic version. This is the current package's version. | N/A |
getLatestVersion |
Future<String> |
Required. Must be a semantic version. This should request the latest version to the server | N/A |
getBinaryUrl |
Future<String> |
Required. This should provide the link download the binary for a certain app version. Arguments: latestVersion |
N/A |
appNme |
String |
Required. The Application's name. It is used to name the binaries when downloading. | N/A |
getChangelog |
Future<String> |
This will render a plain text view of the changelog. | N/A |
callback |
void Function(UpdatStatus) |
A callback that is called when the UpdatStatus gets updated. | N/A |
getDownloadFileLocation |
Future<File> |
Choose where to download the update. | N/A |
updateChipBuilder |
Widget Function(...) |
Overrides the default update chip. | N/A |
updateDialogBuilder |
Widget Function(...) |
Overrides the default update dialog. | N/A |
openOnDownload |
bool |
Whether Updat should open the installer automatically once it has been downloaded. | true |
closeOnInstall |
bool |
Whether Updat should close the application automatically once it has been downloaded. | false |
Updat is extremely easy to theme. We also use updateChipBuilder
and updateDialogBuilder
internally to design our widgets, so you have the same customizability we do. We provide a couple of themes to get you started.
To change the theme simply add the desired theme to the builder and you're set.
-
defaultChip
which is an elevatedButton that only shows when an update is available. Shown by default. -
defaultChipWithCheckFor
which is an elevatedButton that shows under all conditions, allowing to recheck for updates. -
defaultChipWithSilentDownload
which is an elevatedButton that only shows when an update is downloaded and ready to install. -
flatChip
which is an textButton that only shows when an update is available -
flatChipWithCheckFor
which is an textButton that shows under all condition, allowing to recheck for updates. -
flatChipWithSilentDownload
which is an textButton that only shows when an update is downloaded and ready to install. -
floatingExtendedChip
which is a compact version of the dialog, which is a bit bigger and grabs user's attention more easily. -
floatingExtendedChipWithSilentDownload
which is a compact version of the dialog, which is a bit bigger and grabs user's attention more easily, and only shows when the update is ready to be installed.
defaultDialog
which is the default, M2 and M3 dialog that shows by default.
If you need to send additional HTTP headers when downloading a release asset, you may define your
headers by setting the downloadReleaseHeaders
property of UpdatGlobalOptions
.
UpdatGlobalOptions.downloadReleaseHeaders = {
"Authorization": "Bearer gh_pat_1234567889abcdefghijklm",
}