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Stanford University
- Palo Alto, California
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20:01
(UTC -12:00) - mateolarreaferro.com
- https://orcid.org/0009-0004-4182-3182
- larreaferro
- 3t4msketches
- in/mateo-larrea-636967164
Stars
Generative Agents: Interactive Simulacra of Human Behavior
jerry-0925 / SatieLang
Forked from mateolarreaferro/SatieLangDomain Specific Language for generative and event-based audio scripting within the Unity game engine
SoloAudio: Target Sound Extraction with Language-oriented Audio Diffusion Transformer.
VIP cheatsheet for Stanford's CME 295 Transformers and Large Language Models
LLM-powered framework for deep document understanding, semantic retrieval, and context-aware answers using RAG paradigm.
PointCloud converter (commandline and GUI) for Point Cloud Viewer & Tools (Unity plugin)
Experimental IDE with markdown in code and passive documentation
Toy Gaussian Splatting visualization in Unity
Zonos-v0.1 is a leading open-weight text-to-speech model trained on more than 200k hours of varied multilingual speech, delivering expressiveness and quality on par with—or even surpassing—top TTS …
The Cursor for Designers • An Open-Source AI-First Design tool • Visually build, style, and edit your React App with AI
FoleyCrafter: Bring Silent Videos to Life with Lifelike and Synchronized Sounds. AI拟音大师,给你的无声视频添加生动而且同步的音效 😝
The official Python SDK for the ElevenLabs API.
Arduino/ESP32 based DIY VR Haptic gloves. Compatible with SteamVR via OpenGloves.
UXF - Framework for creating human behaviour experiments in Unity
Core algorithms and objects for the Fluid Corpus Manipulation Library
Code examples that accompany the MDN Web Docs pages relating to Web Audio.
A collection of procedural motion scripts for Unity
CLM face tracking addon for openFrameworks based on Jason Saragih's FaceTracker.
Just playing with getting VQGAN+CLIP running locally, rather than having to use colab.
Basic examples and core techniques for using Node For Max
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
Send the Processing screen buffer to other softwares (Currently support only to Unity3D 5+)
My curated list of audio DSP and plugin development resources
The Deep Visualizer uses BigGAN (Brock et al., 2018) to visualize music.
A utility for generating audio textures, environments and aleatoric expressions.