Tags: mehah/otclient
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improve: UI, Styles, MiniWindow General, see Roadmap - Introduced a new miniwindow header image for UI. - Created a new style file for the miniwindow battle interface, defining layout, buttons, and scrollable content. - Configured button states for close, minimize, and toggle filter functionalities. - Established visual elements such as borders, backgrounds, and dimensions for a cohesive design. - Multi-Instance battle list feature. - Filters and Orderings for each instance. - Lock buttons specific to each instance. - Keep open/re-launch when relog/exit game. - On close, it destroys the instance, cleaning up its settings. - A bunch of safety checks and locks to ensure they are working properly, and update all windows accordingly.
feat: add support for num_plays in animatedTexture (.aPNG) files (#398) Addition of new functionality to the software by introducing support for the 'num_plays' variable in 'animatedTexture' (.aPNG) files. This variable determines the number of times an animation should loop, and was not previously supported by the software. These changes affect multiple files and include the addition of a new function, as well as modifications to existing functions, in order to fully implement the new feature. The new feature allows for greater flexibility in using animated textures, such as using them for effects on widgets in addition to just backgrounds.
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