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3D Reconstruction for all

Rust 2,868 124 Updated Oct 2, 2025

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

TypeScript 951 35 Updated Sep 30, 2024

The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"

Python 208 15 Updated Sep 22, 2025
JavaScript 354 19 Updated Feb 10, 2024

Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"

Python 1,287 121 Updated Jun 10, 2025

A lightweight library for portable low-level GPU computation using WebGPU.

C++ 3,904 191 Updated Oct 8, 2025

LLM101n: Let's build a Storyteller

34,510 1,876 Updated Aug 1, 2024

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

Python 2,807 237 Updated Oct 2, 2025

Simultaneous LOD Generation and Rendering for Point Clouds

C++ 509 30 Updated Sep 5, 2024

Monitor Gaussian Splatting additional real-time viewable and differentiable outputs

C++ 241 15 Updated Oct 1, 2025

RaDe-GS: Rasterizing Depth in Gaussian Splatting

C++ 611 41 Updated Jan 24, 2025

[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"

Python 141 9 Updated Jun 17, 2025

Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀

C++ 1,536 141 Updated Sep 4, 2025

A JavaScript library like PyTorch, with GPU acceleration.

JavaScript 1,202 54 Updated Nov 15, 2024

A GPU compute-centric 2D renderer.

Rust 3,275 178 Updated Oct 9, 2025

A C++ & Python viewer for 3D data like meshes and point clouds

C++ 2,065 229 Updated Oct 6, 2025

Project page of paper "Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning"

Python 1,268 155 Updated Dec 16, 2021

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,806 573 Updated Oct 9, 2025

Applied 3D geometry in C++, with a focus on surface meshes.

C++ 1,254 171 Updated Sep 15, 2025

Programmable 3D fluid simulator running in WebGL.

JavaScript 330 15 Updated Jan 12, 2021

An example implementation of OpenPBR in a WebGL pathtracer

GLSL 58 5 Updated Jul 20, 2025
TypeScript 241 10 Updated Nov 10, 2024

Easily monitor your ThreeJS performances.

TypeScript 729 32 Updated Dec 20, 2024
JavaScript 132 13 Updated Jun 20, 2024

Geometry library for topological robustness

C++ 1,548 153 Updated Oct 9, 2025

A Typescript 3D library loosely based on three.js

TypeScript 200 13 Updated Jun 25, 2024

WebGL2 powered visualization framework

TypeScript 13,514 2,176 Updated Oct 8, 2025

High-performance Toolkit for WebGL-based Data Visualization

TypeScript 2,394 218 Updated Sep 30, 2025

Open3D: A Modern Library for 3D Data Processing

C++ 12,846 2,481 Updated Aug 23, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 102,005 23,389 Updated Oct 9, 2025
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