- Tokyo, Japan
- https://neuecc.medium.com/
- @neuecc
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Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and …
High performance algorithms in C#: SIMD/SSE, multi-core and faster
Python tool for converting files and office documents to Markdown.
A reverse proxy for local development environments that intercepts requests to AI services like OpenAI, Anthropic, etc.., allowing you to trace request and response content.
synchronous RPC communication with callbacks for Node.js
Provides better random number utilities and weighted collections for .NET and Unity.
A framework for transparently invoking multiple instances or clients.
A .NET library that makes it easier to create beautiful console applications.
The unofficial GitHub ToolKit for developing GitHub Actions with .NET.
Should testing for .NET—the way assertions should be!
Script to add flashcards from text/markdown files to Anki
An industrial-grade C++ implementation of RAFT consensus algorithm based on brpc, widely used inside Baidu to build highly-available distributed systems.
A .NET GIS solution that is fast and reliable for the .NET platform.
Provides an efficient allocation free async/await integration for Unity.
High performance C# implementation of the Snappy compression algorithm
Fully managed Apache Parquet implementation
A game engine with an emphasis on real-time cutting-edge solutions
Windows/macOS/Linux GUI client for GIT users
High performance, thread-safe in-memory caching primitives for .NET
Open Source Image and Video Restoration Toolbox for Super-resolution, Denoise, Deblurring, etc. Currently, it includes EDSR, RCAN, SRResNet, SRGAN, ESRGAN, EDVR, BasicVSR, SwinIR, ECBSR, etc. Also …
A source generator for generating fast "reflection" methods for enums
An SQLiteRaw WebAssembly provider for SQLitePCLRaw.core