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👋 Hi, I’m @badscotsman (aka Scott H. Cameron)
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👀 I’m interested in ... Unity game development!
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🌱 I’m currently learning ... well, I never stop learning! But specifically, the latest and greatest best practices from Unity and Machine Learning (AI).
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💞️ I’m looking to collaborate on ... a remarkable open-source project that benefits all Unity developers!
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📖 Check out my book, "Unity 2022 by Example" on Amazon at https://packt.link/ykY0e
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🕹️ Check out my portfolio site! http://badscotsman.github.io/portfolio
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📫 How to reach me ... scott (at) iohouse (dot) com
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☕ Buy me a coffee! https://ko-fi.com/badscotsman
Unity Certified Expert Programmer
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io house ltd.
- Pennsylvania, USA
- http://iohouse.com/
- https://linktr.ee/shcameron
Pinned Loading
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ClockSystem-for-Unity
ClockSystem-for-Unity PublicA real-time clock system with analog and digital in-game clocks for the Unity game engine.
ShaderLab 1
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NanoSockets-ClientServer
NanoSockets-ClientServer PublicBasic Unity 6 client-server setup using NanoSockets for lightweight UDP networking. Includes preconfigured Build Profiles for quick testing across client and server roles. Ideal starter for custom …
ShaderLab
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ShuffleBagLib
ShuffleBagLib PublicShuffleBag library written in C# .NET for weighted randomness. Can be used in Unity.
C#
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