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badscotsman/README.md
  • 👋 Hi, I’m @badscotsman (aka Scott H. Cameron)

  • 👀 I’m interested in ... Unity game development!

  • 🌱 I’m currently learning ... well, I never stop learning! But specifically, the latest and greatest best practices from Unity and Machine Learning (AI).

  • 💞️ I’m looking to collaborate on ... a remarkable open-source project that benefits all Unity developers!

  • 📖 Check out my book, "Unity 2022 by Example" on Amazon at https://packt.link/ykY0e

  • 🕹️ Check out my portfolio site! http://badscotsman.github.io/portfolio

  • 📫 How to reach me ... scott (at) iohouse (dot) com

  • ☕ Buy me a coffee! https://ko-fi.com/badscotsman

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  1. ClockSystem-for-Unity ClockSystem-for-Unity Public

    A real-time clock system with analog and digital in-game clocks for the Unity game engine.

    ShaderLab 1

  2. NanoSockets-ClientServer NanoSockets-ClientServer Public

    Basic Unity 6 client-server setup using NanoSockets for lightweight UDP networking. Includes preconfigured Build Profiles for quick testing across client and server roles. Ideal starter for custom …

    ShaderLab

  3. ShuffleBagLib ShuffleBagLib Public

    ShuffleBag library written in C# .NET for weighted randomness. Can be used in Unity.

    C#