PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
If you have the motivation and experience with Typescript/Javascript (or are willing to learn) please feel free to fork the repository and make pull requests with contributions. If you don't know what to work on but want to help, reference the below To-Do section or the #feature-vote channel in the discord.
- node: 22.14.0
- npm: how to install
- Clone the repo and in the root directory run
npm install
- if you run into any errors, reach out in the #dev-corner channel in discord
- Run
npm run start:dev
to locally run the project inlocalhost:8000
We're using Biome as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the npm run biome
script. To view the complete rules, check out the biome.jsonc file.
You can find the auto-generated documentation here. For information on enemy AI, check out the enemy-ai.md file. For detailed guidelines on documenting your code, refer to the comments.md file.
How do I test a new _______?
- In the
src/overrides.ts
file there are overrides for most values you'll need to change for testing
How do I retrieve the translations?
- The translations were moved to the dedicated translation repository and are now applied as a submodule in this project.
- The command to retrieve the translations is
git submodule update --init --recursive
. If you still struggle to get it working, please reach out to #dev-corner channel in Discord.
Run npm ci --ignore-scripts
to install dependencies without executing postinstall hooks.
Then run npm run test:silent
to execute the Vitest suite with concise output. This repository however is a fork that only needs to use the tests listed within the AGENTS.md.
Run the demo script to confirm headless battles progress correctly:
bash setup.sh
source ~/.nvm/nvm.sh
nvm use 22.14.0
npm run env:demo -- 3 demo-log.json
Set VITE_HEADLESS=1
to bypass the login phase and skip UI setup when running headless scripts.
You can also provide optional environment variables:
ROGUE_SEED
– fixed seed used when creating the environment.ROGUE_LOG_PATH
– file path where transition logs are saved.ROGUE_STEPS
– number ofstep()
calls to execute when running the demo script.
The optional first argument specifies how many step()
calls to run (defaults to the value of ROGUE_STEPS
or 2). If a path is provided as the second argument, or via ROGUE_LOG_PATH
, the transition log is written there; otherwise it prints to STDOUT.
To benchmark environment performance, run:
npm run env:bench -- 1000
This executes a given number of steps and reports the steps per second. ROGUE_BENCH_STEPS
and ROGUE_SEED
can also be provided as environment variables.
To run a simple training session that records transitions, use:
npm run env:train -- 10000 my-log.json.gz
ROGUE_TRAIN_STEPS
, ROGUE_LOG_PATH
and ROGUE_SEED
can also be provided as environment variables. The resulting log file is gzip compressed.
For a more advanced example using a neural network agent, see the Reinforcement Learning Guide and run:
VITE_HEADLESS=1 npx tsx scripts/rogue-env-dqn.ts
The script accepts optional arguments for episodes, steps, model directory and log file:
VITE_HEADLESS=1 npx tsx scripts/rogue-env-dqn.ts 50 500 my-model my-log.json.gz
Environment variables ROGUE_EPISODES
, ROGUE_MAX_STEPS
, ROGUE_MODEL_PATH
and ROGUE_LOG_PATH
may be used instead of arguments.
If the log filename ends with .gz
it will be gzip compressed.
When stopping training manually, send SIGINT
to the entire process group so the
interrupt handler can save the model and log:
kill -SIGINT -<pgid>
Check out Github Issues to see how can you help us!
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.