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darketmaster/README.md

πŸ’« About Me

πŸ”­ Currently working on Video Game Development
πŸ‘― Open to collaborate on Game Engines & Game Systems
πŸ’¬ Ask me about Game Development, Scalable Systems, and Software Architecture
⚑ Fun fact: I love solving performance-critical challenges that blend code, infrastructure, and immersive gameplay.


A career spanning 20+ years of hands-on programming in C/C++, C#, and Perl, evolving into 15+ years of architectural design and team leadership.

As a Software Architect & Lead Game Programmer, I specialize in:

  • Architecting scalable, high-performance systems
  • Defining technical roadmaps for complex projects
  • Leading teams from concept to deployment
  • Delivering solutions at the intersection of performance, cloud, and gameplay

πŸ“„ Portfolio

Explore my professional work and software architecture case studies:
πŸ‘‰ Check my Portfolio

🌐 Socials:

LinkedIn

πŸ’» Tech Stack:

C C# C++ Java JavaScript HTML5 Lua LaTeX Perl PHP Python Bash Script R AWS Django DjangoREST FastAPI Flask jQuery JWT NPM NodeJS RabbitMQ RayLib Apache Apache Tomcat Nginx Jenkins MariaDB MicrosoftSQLServer MongoDB MySQL Postgres Redis SQLite Adobe Photoshop Aseprite Blender Gimp NumPy Pandas Plotly PyTorch TensorFlow Git GitHub GitLab Ansible Arduino Cisco Docker FFmpeg Grafana Jira Kubernetes Postman Prometheus Raspberry Pi Trello Ubiquiti Godot Engine Unity Steam

πŸ“Š GitHub Stats:



πŸ† GitHub Trophies


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