- Lisbon, Portugal
- @dudu_albu
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Blazingly fast retained layout engine for Bevy ECS.
An authorization library that supports access control models like ACL, RBAC, ABAC in Rust.
A full-featured implementation of the Network Time Protocol, including NTS support.
Unofficial Reference Book for the Bevy Game Engine
Fullstack app framework for web, desktop, and mobile.
A networking library to make multiplayer games for the Bevy game engine
A refreshingly simple data-driven game engine built in Rust
Async-friendly WebTransport implementation in Rust
Inspector plugin for the bevy game engine
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
A tilemap rendering crate for bevy which is more ECS friendly.
Helpers for working with 2D tilemaps created with the Tiled map editor
Ebitengine - A dead simple 2D game engine for Go
🙃 A delightful community-driven (with 2,400+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python…
An open-source, cross-platform terminal for seamless workflows
Insomnium is a fast local API testing tool that is privacy-focused and 100% local. For testing GraphQL, REST, WebSockets and gRPC. This is a fork of Kong/insomnia
OpenTofu lets you declaratively manage your cloud infrastructure.
Simple, extremely lightweight, extensible, configuration management library for Go. Supports JSON, TOML, YAML, env, command line, file, S3 etc. Alternative to viper.
The Moby Project - a collaborative project for the container ecosystem to assemble container-based systems
eBPF-based Networking, Security, and Observability
🇧🇷 A collection of amazing open source projects built by brazilian developers