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NVIDIA
- New York, NY
- https://www.fwilliams.info/
- @frncswllms
Highlights
- Pro
Stars
pyscn - An Intelligent Python Code Quality Analyzer
Probabilistic language based on pattern matching and constraint propagation, 153 examples
An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.
[ICCV 2023] MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond.
A project to use stepper motors and make them produce frequencies using MIDI
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
Generative Models by Stability AI
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
An easily integrable Cholesky solver on CPU and GPU
free and open source voxel art tools - editor, thumbnailer and format converter
Library for faster pinned CPU <-> GPU transfer in Pytorch
PyTorch Extension Library of Optimized Autograd Sparse Matrix Operations
3D Shape Representation with Local Deep Implicit Functions.
Build high-quality Laplace matrices on meshes and point clouds in Python. Implements [Sharp & Crane SGP 2020].
A fully compliant RISC-V computer made inside the game Terraria
Infinite Photorealistic Worlds using Procedural Generation
Tools for working with raw Polycam data, including export for NeRF and other formats.
[CVPR 2023 Highlight] Neural Kernel Surface Reconstruction
A Unified Framework for Surface Reconstruction
CUDA Voxelizer to convert polygon meshes into annotated voxel grids
End-to-end SFM framework based on GTSAM
nanobind: tiny and efficient C++/Python bindings