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Releases: heroiclabs/nakama-unity

v3.19.0

02 Oct 00:11
06d7521
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Notable changes

Changed

  • Update to use Nakama and Satori .NET 3.20.0 release.
  • Update code snippets to use new Close reason with Socket.

Fixed

  • Fix code snippet for Satori example.

v3.18.0

11 Sep 10:43
7ddcda0
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Notable changes

Changed

  • Update to use Nakama and Satori .NET 3.18.0 release.

v3.17.0

17 Jul 08:49
636afc8
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Notable changes

Added

  • Add request logging to the "UnityWebRequestAdapter" type. Thanks @epishev-m

Changed

  • Update to use Nakama and Satori .NET 3.17.0 release.
  • Set the minimum supported version of Unity engine to be on 2022.3 LTS release.

v3.16.0

18 Feb 11:23
8f38ab6
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Notable changes

Changed

  • Update to use Nakama and Satori .NET 3.16.0 release.

v3.15.0

29 Jan 14:51
d2ca834
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Notable changes

Changed

  • Update to use Nakama and Satori .NET 3.15.0 release.

Fixed

  • Fix compatibility with WebGL builds in Unity 6.

v3.14.0

05 Nov 10:10
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Notable changes

Changed

  • Update to use Nakama and Satori .NET 3.14.0 release.

v3.13.0

10 Jul 15:39
b57e1d9
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Notable changes

Changed

  • Updated to use the Nakama and Satori .NET 3.13.0 release.

v3.12.1

30 May 18:15
a3bc0b7
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Changed

  • Updated to use the Nakama and Satori .NET 3.12.1 release.

v3.12.0

08 Apr 16:01
a00ccde
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Changed

  • Updated to use the Nakama and Satori .NET 3.12.0 release.

Fixed

  • Removed unnecessary reference to old Nakama Unity version in Demo scene.

v3.11.0

08 Mar 16:56
5c9e3fa
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Changed

  • Default socket adapter changed from WebSocketAdapter to WebSocketStdlibAdapter. This is done to utilize the native .NET Websocket library for improved stability and maintenance.
  • Updated to use the Nakama and Satori .NET 3.11.0 release.