Dr. Robert van Engelen
Robert-van-Engelen
Sharing some of my other personal stuff, musings and contributions that aren't part of @Genivia
@Genivia NYC
Marcel Stör
marcelstoer
Passionate clean coder, leading by example.
@ThingPulse co-founder. @nodemcu firmware committer. Environmentalist.
@ThingPulse @NodeMCU Switzerland
Serge Zaitsev
zserge
Turning complex problems into a lightweight and simple software solutions.
München, Germany
Karim Naaji
karimnaaji
Graphics Engineer. Previously worked at Avalanche Studios (Just Cause 4, Contraband), and on vector tile map renderers (mapbox-gl, Tangram)
San Francisco, CA
Brent Farris
BrentFarris
C, Go, Assembly, C++, C# and a bunch of other stuff ranging from operating systems to game engines.
We do science, because we expect design in nature.
Senior Engine Programmer @ Tripwire Interactive United States
Dan Kondratyuk
Hyperparticle
Machine Learning, NLP, and Computer Vision. I love a fresh challenge—be it a math problem, a physics puzzle, or programming quandary.
Google Research United States
Matthieu Bucchianeri
mbucchia
Software Engineer | Xbox | SpaceX | PlayStation | VMware ---
Stuff I worked on: OpenXR, Virtual Desktop, PlayStation 4, PSVR, Falcon 9, Crew Dragon
Seattle, Washington, United States
Joel Christner
jchristn
Distributed systems, AI, databases, networking, storage, cloud. BJJ black belt. Dad. Husband. List not ordered. I prefer to do all of my work out in the open
View California
Sergey Lerg
Lerg
I am a game developer. Mainly working with Defold and Godot game engines.
I also create gamedev content on my YouTube channel.
Poland
Maria Korosteleva
maria-korosteleva
FashionTech at Meshcapade [Previously at IGL (ETH Zuirch), LAVA Lab, KAIST]
Meshcapade Germany
Yegor Bugayenko
yegor256
Author of "Angry Tests" and "Elegant Objects" books (buy them on Amazon); architect of @objectionary; founder of @zerocracy; creator of @zold-io
@zerocracy China
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