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⏳🐌 Assets and scripts for animating Unity objects.

C# 47 7 Updated Apr 22, 2025

Use 2-dimensional arrays in Unity's Inspector.

C# 197 11 Updated Jul 24, 2023

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 2,000 139 Updated Aug 10, 2025

This tool finds unreferenced assets by scanning all files in your Unity project.

C# 684 81 Updated Sep 25, 2025

Save System for Unity with AOT (IL2CPP) and assets references support.

C# 256 22 Updated Jul 27, 2025

Modern reactive programming library for Unity (inspired by MobX js)

C# 212 14 Updated Dec 9, 2023

A decentralized audio playing system for Unity, designed for simplicity and built to scale!

C# 688 53 Updated Sep 3, 2025

UniTyped is a source generator that allows typed access to data such as SerializedObjects, material parameters, tags and layers.

C# 180 6 Updated Nov 28, 2024

Unity Editor window that display all prefab or scriptable object of a given type in editable table form

C# 11 2 Updated Oct 27, 2023

A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.

C# 1,122 125 Updated Aug 7, 2025

A maintained collection of useful & free unity scripts / library's / plugins and extensions

6,123 648 Updated Aug 20, 2025

The best way to implement singleton pattern in Unity.

C# 645 68 Updated Sep 15, 2025

A curated list of awesome Unity assets, resources, and more.

580 82 Updated Mar 27, 2023

Fork of https://gitlab.com/Mr_Goldberg/goldberg_emulator

C++ 1,367 165 Updated Oct 8, 2025

Zero Allocation StringBuilder for .NET and Unity.

C# 2,565 178 Updated Oct 1, 2025

FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

C# 331 36 Updated Dec 15, 2024

Proto Input enables split screen on PC games by hooking Windows functions and redirecting input from multiple keyboards/mice/controllers

C 65 17 Updated Feb 13, 2022

Implementations of programming design patterns in Unity with examples in C# when to use them.

C# 2,034 265 Updated Apr 9, 2025

🔊 Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.

C# 84 6 Updated Sep 5, 2024

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,431 86 Updated Sep 24, 2025

C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D)

Rich Text Format 465 93 Updated Oct 7, 2020

Cross-engine tool for lossless compression of sprites with identical regions

Rust 1,418 155 Updated Jun 30, 2025

OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR3 FG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.

C++ 5,387 162 Updated Oct 9, 2025

Duotone image effect for Unity URP

C# 143 8 Updated Nov 22, 2024

An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.

C# 241 31 Updated May 12, 2024

Performance oriented voxel engine for unity.

C# 117 12 Updated Nov 27, 2024

A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.

C# 1,423 145 Updated Apr 1, 2025

Behaviour Tree Editor for Unity built with UIToolkit

C# 321 67 Updated Nov 22, 2024

A big library of basic tools that you might need in your Unity projects.

C# 48 6 Updated May 30, 2025
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