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BSPEntSpy - enhanced Entity Lump editor 🔍

BSPEntSpy is an updated version of EntSpy originaly made by Rof (http://www.bagthorpe.org/bob/cofrdrbob/).

Latest version of BSPEntSpy is available to download here: https://github.com/jakgor471/BSPEntSpy/releases/latest download count🔥

Features ✔️

  • Importing and exporting entities
  • Patching from VMF
  • FGD support for SmartEdit like editing
  • Mass editing for editing multiple entities at once (works as in Hammer Editor)
  • Undo / Redo functionality for time-travelling and fixing mistakes
  • Enhanced filtering and selection
  • Renaming the map alongside with updating internal references and directories (for fixing broken cubemaps)
  • Exporting / Importing embedded files facilitating removal of broken cubemaps or packing files into the map file
  • Removing light information for rebuilding the lighting using VRAD
  • Re-saving Static prop lump with different version to fix 'stale map version' error
  • Browsing, exporting and importing lightmaps

Old version to the left, new version to the right
comparison

Help panel
comparison

Java Runtime Environment is required to run the application.

Changelog 🔥

BSPEntSpy v1.67 BETA ❗ ❗ ❗

  • Option to save map without changing the CRC checksum
  • Lightmap browsing, exporting and importing
  • Option to calculate map checksum
  • !!! PAK Export/import does not work for LZMA compressed PAK Lumps (TF2)
  • !!! Importing lightmaps for LZMA compressed Lighting lumps does not work properly and WILL corrupt the map!
  • !!!FIX ME FIX ME FIX ME (- Fix me... - Later (Meet the medic))

BSPEntSpy v1.5 release 17/05/2025 ANNIVERSARY EDITION 🎂

  • Material edititing functionality
  • Enhanced cubemap editing
  • Multiple KeyValue edit, copy and paste
  • Minor bug fixes
  • Anniversary Credits-secret ;)

BSPEntSpy v1.414R-A release 12/04/2025

  • Added support for Quake 1 BSP
  • Fixed bug with LZMA compressed maps (Team Fortress 2)

BSPEntSpy v1.4R-A release 04/03/2025

  • More flexible PAK file importing
  • Functionality for renaming internal map structure (for fixing cubemaps etc.)
  • Experimental features are no longer experimental :)

BSPEntSpy v1.33b build 26/02/2025

  • Drag and drop functionality
  • Minor bug fixes
  • R-A completed

BSPEntSpy v1.33a build 17/11/2024 codename R-A

  • Added option to filter entities by position and radius
  • Update checking functionality

BSPEntSpy v1.33 build 09/09/2024

  • Minor and major bug fixes
  • Added option to edit cubemaps (cubemapsize only)
  • Added option to edit static props and re-save the Static Prop lump using different version (fix for 'stale map version' error)

BSPEntSpy v1.32 build 02/09/2024

  • Minor and major bug fixes
  • Added option to export/import files embedded in Pak Lump
  • Added option to remove light information (Lump 15 and 54)

BSPEntSpy v1.3 build 12/07/2024

  • Added support for GoldSrc maps
  • Complete rewrite of BSP backend
  • Support for LZMA compression when saving the map (only if the original map was compressed)

BSPEntSpy v1.275 build 13/06/2024

  • Added Entity list filtering
  • Added an option to invert the selection
  • Enhanced filtering, now (13/06/2024) with support for place holders
  • Fixed "Go to" exception

BSPEntSpy v1.2 build 06/06/2024

  • Added support for new Team Fortress 2 BSP format (LZMA compressed entity lump)

BSPEntSpy v1.1 build 30/05/2024

  • Added Undo/Redo functionality
  • Added Flag edition panel
  • Added patching from VMF functionality

BSPEntSpy v1.0 build 23/05/2024

  • Changed the name to BSPEntSpy
  • Added FGD support and Smart Edit
  • Complete overhaul of Entity parameter editor

Entspy v2.0 build 17/05/2024

  • Changed the Tree entity display to a list
  • Minor changes to the UI layout
  • Changed the "Look and feel" to that matching the specific operating system
  • Added an option to export and import entities
  • Added a partial VMF support
  • Extended the search possibilities
  • Minor tweaks and clean-ups
  • Added new icons

Dependencies