I'm a passionate musician and engineer with a deep love for creating innovative audio software. My journey in music and technology has led me to specialize in developing cutting-edge audio applications that enhance sound experiences for users. I primarily work with C++ and the JUCE framework, leveraging my expertise to craft efficient and high-performance audio plugins..
What I Do
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Audio Software Development: I design and build audio plugins that cater to musicians, producers, and audio engineers, ensuring they meet the highest standards of sound quality and usability.
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DSP Expertise: With a strong background in Digital Signal Processing (DSP), I focus on developing algorithms that mimic analog warmth and precision, bringing unique sound qualities to digital platforms.
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Creative Collaboration: I enjoy collaborating with other musicians and developers, always eager to explore new ideas and push the boundaries of what's possible in audio technology.
Technologies I Use
- Programming Languages: C++, C#, Rust, Python
- Frameworks: Juce, VST, AU, AAX, Unity
- Systems: Mac, Linux, Windows
- Tools: CLion, CMake, Xcode, Visual Studio
- DevOps: Git, GitHub Actions (CI/CD), Unit Testing
Projects & Contributions
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Open-Source Projects: I contribute to open-source audio projects and am always looking for ways to give back to the community.
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YouTube Channel: I create educational content about C++ and audio programming, helping others learn and grow in the field.
Get In Touch
Feel free to reach out if you're interested in collaboration, have questions about audio software development, or just want to chat about music and technology!