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A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

4,227 187 Updated May 2, 2025

A simple and easy-to-use library to enjoy videogames programming

C 27,331 2,598 Updated Jul 23, 2025

Modding Library

C# 233 13 Updated Jan 15, 2025

Performance Mod for RimWorld

C# 640 48 Updated Mar 22, 2025

A simple cross platform template for windows, linux, and MacOS

Lua 217 76 Updated Jul 20, 2025

premake system for use in making raylib game projects

Lua 219 46 Updated Apr 11, 2025

Run C# scripts from the .NET CLI.

C# 2,933 177 Updated Nov 13, 2024

Knulli Documentation website

HTML 163 36 Updated Jul 15, 2025

Self-hosted game stream host for Moonlight.

C++ 27,532 1,301 Updated Jul 25, 2025

Repo for code that I can easily reuse across multiple Unity projects.

C# 148 21 Updated Nov 27, 2022

Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.

C# 292 23 Updated Nov 16, 2024

Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).

C# 349 52 Updated Nov 22, 2021

Burst compatible Octree and Quadtree for Unity

C# 426 33 Updated Apr 2, 2024

Procedural galaxy generator toy

JavaScript 33 4 Updated Dec 11, 2024

TopDown Engine extensions created by the community

C# 482 82 Updated Jul 12, 2025

Performance oriented voxel engine for unity.

C# 113 10 Updated Nov 27, 2024

UI blur (translucent) effect for Unity.

C# 677 58 Updated May 27, 2025

(Unity3D) Test multiplayer without building

C# 5,348 364 Updated Mar 8, 2025

code from blog posts

C# 102 37 Updated Mar 11, 2024

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

C# 735 85 Updated Oct 1, 2020

A multi-threaded GOAP system for Unity

C# 1,492 157 Updated Jun 5, 2025

Create characters in Unity with LLMs!

C# 1,221 128 Updated Jul 17, 2025

Crawl a site to generate knowledge files to create your own custom GPT from a URL

TypeScript 21,725 2,353 Updated Jul 7, 2025

A highly efficient, multi-threaded, code-centric, and strongly typed publisher/subscriber event system designed to minimize direct object-to-object communication.

C# 2 Updated Jul 31, 2024

Projectile GPU instancing system w/ Unity Job System

C# 15 3 Updated May 24, 2023

Procedural walk animation with Animation Rigging

C# 145 14 Updated Mar 18, 2025

BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms

C# 364 78 Updated Jun 23, 2019

An advanced behaviour tree solution for the Unity game engine

C# 429 45 Updated Sep 15, 2023

A Utility AI for C# and Unity

C# 472 73 Updated Jul 15, 2021
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